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Commit 17306fea authored by Jannik Rosendahl's avatar Jannik Rosendahl
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player scale 1.35

parent 8cf00582
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......@@ -83,76 +83,86 @@ flags = 4
atlas = ExtResource( 3 )
region = Rect2( 240, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=5]
[sub_resource type="AtlasTexture" id=43]
flags = 4
atlas = ExtResource( 6 )
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=6]
[sub_resource type="AtlasTexture" id=44]
flags = 4
atlas = ExtResource( 6 )
atlas = ExtResource( 1 )
region = Rect2( 48, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=7]
[sub_resource type="AtlasTexture" id=45]
flags = 4
atlas = ExtResource( 6 )
atlas = ExtResource( 1 )
region = Rect2( 96, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=8]
[sub_resource type="AtlasTexture" id=46]
flags = 4
atlas = ExtResource( 6 )
atlas = ExtResource( 1 )
region = Rect2( 144, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=9]
[sub_resource type="AtlasTexture" id=47]
flags = 4
atlas = ExtResource( 6 )
atlas = ExtResource( 1 )
region = Rect2( 192, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=10]
[sub_resource type="AtlasTexture" id=48]
flags = 4
atlas = ExtResource( 6 )
atlas = ExtResource( 1 )
region = Rect2( 240, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=11]
[sub_resource type="AtlasTexture" id=49]
flags = 4
atlas = ExtResource( 6 )
atlas = ExtResource( 1 )
region = Rect2( 288, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=12]
[sub_resource type="AtlasTexture" id=50]
flags = 4
atlas = ExtResource( 6 )
atlas = ExtResource( 1 )
region = Rect2( 336, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=17]
[sub_resource type="AtlasTexture" id=5]
flags = 4
atlas = ExtResource( 8 )
atlas = ExtResource( 6 )
region = Rect2( 0, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=18]
[sub_resource type="AtlasTexture" id=6]
flags = 4
atlas = ExtResource( 8 )
atlas = ExtResource( 6 )
region = Rect2( 48, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=19]
[sub_resource type="AtlasTexture" id=7]
flags = 4
atlas = ExtResource( 8 )
atlas = ExtResource( 6 )
region = Rect2( 96, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=20]
[sub_resource type="AtlasTexture" id=8]
flags = 4
atlas = ExtResource( 8 )
atlas = ExtResource( 6 )
region = Rect2( 144, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=21]
[sub_resource type="AtlasTexture" id=9]
flags = 4
atlas = ExtResource( 8 )
atlas = ExtResource( 6 )
region = Rect2( 192, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=22]
[sub_resource type="AtlasTexture" id=10]
flags = 4
atlas = ExtResource( 8 )
atlas = ExtResource( 6 )
region = Rect2( 240, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=11]
flags = 4
atlas = ExtResource( 6 )
region = Rect2( 288, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=12]
flags = 4
atlas = ExtResource( 6 )
region = Rect2( 336, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=29]
flags = 4
atlas = ExtResource( 7 )
......@@ -163,46 +173,36 @@ flags = 4
atlas = ExtResource( 7 )
region = Rect2( 0, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=43]
[sub_resource type="AtlasTexture" id=17]
flags = 4
atlas = ExtResource( 1 )
atlas = ExtResource( 8 )
region = Rect2( 0, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=44]
[sub_resource type="AtlasTexture" id=18]
flags = 4
atlas = ExtResource( 1 )
atlas = ExtResource( 8 )
region = Rect2( 48, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=45]
[sub_resource type="AtlasTexture" id=19]
flags = 4
atlas = ExtResource( 1 )
atlas = ExtResource( 8 )
region = Rect2( 96, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=46]
[sub_resource type="AtlasTexture" id=20]
flags = 4
atlas = ExtResource( 1 )
atlas = ExtResource( 8 )
region = Rect2( 144, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=47]
[sub_resource type="AtlasTexture" id=21]
flags = 4
atlas = ExtResource( 1 )
atlas = ExtResource( 8 )
region = Rect2( 192, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=48]
[sub_resource type="AtlasTexture" id=22]
flags = 4
atlas = ExtResource( 1 )
atlas = ExtResource( 8 )
region = Rect2( 240, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=49]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 288, 0, 48, 48 )
[sub_resource type="AtlasTexture" id=50]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 336, 0, 48, 48 )
[sub_resource type="SpriteFrames" id=38]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ],
......@@ -220,25 +220,25 @@ animations = [ {
"name": "move",
"speed": 5.0
}, {
"frames": [ SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ) ],
"loop": true,
"name": "melee",
"speed": 17.0
}, {
"frames": [ SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ) ],
"loop": true,
"name": "attack1",
"speed": 20.0
}, {
"frames": [ SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 22 ), SubResource( 22 ), SubResource( 22 ), SubResource( 22 ), SubResource( 22 ) ],
"loop": false,
"name": "death",
"speed": 7.0
}, {
"frames": [ SubResource( 29 ), SubResource( 42 ), SubResource( 29 ), SubResource( 42 ), SubResource( 29 ), SubResource( 29 ), SubResource( 42 ) ],
"loop": true,
"name": "hurt",
"speed": 5.0
}, {
"frames": [ SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ) ],
"loop": true,
"name": "melee",
"speed": 17.0
"frames": [ SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 22 ), SubResource( 22 ), SubResource( 22 ), SubResource( 22 ), SubResource( 22 ) ],
"loop": false,
"name": "death",
"speed": 7.0
} ]
[sub_resource type="RectangleShape2D" id=39]
......@@ -254,6 +254,7 @@ extents = Vector2( 9.11914, 2.77663 )
extents = Vector2( 12.751, 6.23259 )
[node name="Player" type="KinematicBody2D" groups=["player"]]
scale = Vector2( 1.35, 1.35 )
collision_layer = 3
collision_mask = 249
collision/safe_margin = 0.01
......@@ -264,7 +265,7 @@ material = ExtResource( 12 )
position = Vector2( 10, -24 )
frames = SubResource( 38 )
animation = "melee"
frame = 5
frame = 7
playing = true
[node name="Camera2D" type="Camera2D" parent="."]
......
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