Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
C
computergrafik-03
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Deploy
Releases
Package registry
Container registry
Model registry
Operate
Terraform modules
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Temple
computergrafik-03
Repository graph
Repository graph
You can move around the graph by using the arrow keys.
main
Select Git revision
Branches
3
main
default
protected
rewrite
simulation-old
3 results
Begin with the selected commit
Created with Raphaël 2.2.0
9
Jul
8
7
6
5
29
Jun
28
13
May
12
11
28
Apr
26
25
14
feat: README.md
main
main
feat: adaptive fixed
feat: adaptive (not-working)
refactor: naming
rewrite
rewrite
Merge branch 'rewrite' into 'main'
fix: memory leak webgl
feat: textile simulation
feat: generation of points and structure springs
refactor: name changes and interface clean ups
fix: SLERP CG3
feat: documentation
fix: SLERP is now stable
feat: visualisation quaternions
refactor!: wrapper classes with better structure
feat: multi slerp
fix: graph are not drawn
change: clean up of CurveHelpers'
feat: bezierBernstein
feat: curveHelper
feat: bezierCurven
change: capitalisation of filenames
feat: convenient access to shape position
feat: interface update to add shapes comfortable
fix: resolved merge conflict and removed legacy files
feat: base project
dump
simulation-old
simulation-old
2d weird
feat: correct unit-test for integrators
feat: integratoren mit unit test
enhance: final ui for bzier and quat
enhance: better options for quat
enhance: clean up + doc
feat: title page with navigation
enhance: refined project structure
enhance: clean up of code
feat: arrow object
change: more visuals for quaternions
fix: shading
enhancement: Quaternions are now always unit
feat: Quaternion
Loading