diff --git a/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast1.fbx.meta b/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast1.fbx.meta index 7041761f38b6d31f5d53813f5e5cacf55da4f5cb..52e964be35ec41a67c4f88fa7c7f79a3d207f58e 100644 --- a/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast1.fbx.meta +++ b/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast1.fbx.meta @@ -34,7 +34,7 @@ ModelImporter: isReadable: 0 meshes: lODScreenPercentages: [] - globalScale: 5 + globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 @@ -85,7 +85,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 5 + globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast10.fbx.meta b/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast10.fbx.meta index 5e596535dd9341ac99d6b012fd7d0aac042c253b..8c0a58c4ccaad34831902b5ad4542eb47b04df22 100644 --- a/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast10.fbx.meta +++ b/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast10.fbx.meta @@ -34,7 +34,7 @@ ModelImporter: isReadable: 0 meshes: lODScreenPercentages: [] - globalScale: 5 + globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 @@ -85,7 +85,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 5 + globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast3.fbx.meta b/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast3.fbx.meta index 03231ab3fa2f873e233a33f043fff24f6b10d14a..206675eeef756e53c523499b9876db863b73c8e3 100644 --- a/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast3.fbx.meta +++ b/Tenebrissilva/Assets/_Project/Graphics/Environment/Foliage/Ast/Ast3.fbx.meta @@ -34,7 +34,7 @@ ModelImporter: isReadable: 0 meshes: lODScreenPercentages: [] - globalScale: 5 + globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 @@ -85,7 +85,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 5 + globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab index 506bde720a35c058e84e65eb2ce4037fa6f9b2de..1d9708f24bd26db44705a46e9e5fb0e795f55784 100644 --- a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab +++ b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab @@ -1,6 +1,6 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1 &2237690460468226964 +--- !u!1 &1084471669259161789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -8,9 +8,251 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1460871839500562734} - - component: {fileID: 2587833278547525259} - - component: {fileID: 291929056022268481} + - component: {fileID: 4351603595734587408} + - component: {fileID: 7637848031962960454} + - component: {fileID: 7668383185820080136} + m_Layer: 0 + m_Name: Tree2_LOD1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4351603595734587408 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1084471669259161789} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.05100596, y: 0.026007652, z: -0.2190739} + m_LocalScale: {x: 0.12, y: 0.12, z: 0.12} + m_Children: [] + m_Father: {fileID: 4573635300298728981} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7637848031962960454 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1084471669259161789} + m_Mesh: {fileID: 3469652100851503683, guid: f182d22332e0547b59c65a05a981747b, type: 3} +--- !u!23 &7668383185820080136 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1084471669259161789} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e82425ce4d754b2449548723b9603131, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &2547438036959551923 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5482177026157225957} + - component: {fileID: 8163097215550168036} + - component: {fileID: 1221548031198792623} + m_Layer: 0 + m_Name: Tree2_LOD2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5482177026157225957 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2547438036959551923} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.051, y: 0.026, z: -0.2190739} + m_LocalScale: {x: 0.12, y: 0.12, z: 0.12} + m_Children: [] + m_Father: {fileID: 4573635300298728981} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &8163097215550168036 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2547438036959551923} + m_Mesh: {fileID: 3469652100851503683, guid: f182d22332e0547b59c65a05a981747b, type: 3} +--- !u!23 &1221548031198792623 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2547438036959551923} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e82425ce4d754b2449548723b9603131, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &5984530401845138977 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1429792158603885768} + - component: {fileID: 3610010630798320411} + - component: {fileID: 8450286542392901991} + m_Layer: 0 + m_Name: Tree2_LOD3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1429792158603885768 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5984530401845138977} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.05100596, y: 0.0260005, z: -0.2190739} + m_LocalScale: {x: 0.12, y: 0.12, z: 0.12} + m_Children: [] + m_Father: {fileID: 4573635300298728981} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &3610010630798320411 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5984530401845138977} + m_Mesh: {fileID: 3469652100851503683, guid: f182d22332e0547b59c65a05a981747b, type: 3} +--- !u!23 &8450286542392901991 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5984530401845138977} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e82425ce4d754b2449548723b9603131, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &6394221884976385786 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4573635300298728981} + - component: {fileID: 8055447865832358551} m_Layer: 0 m_Name: Ast1 m_TagString: Untagged @@ -18,35 +260,103 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1460871839500562734 +--- !u!4 &4573635300298728981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2237690460468226964} + m_GameObject: {fileID: 6394221884976385786} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 359.19, y: 136.8, z: 709.51} - m_LocalScale: {x: 0.08839694, y: 0.08839694, z: 0.08839694} - m_Children: [] + m_LocalPosition: {x: 849.35, y: 133.60158, z: 517.77} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7520008801662963810} + - {fileID: 4351603595734587408} + - {fileID: 5482177026157225957} + - {fileID: 1429792158603885768} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &2587833278547525259 +--- !u!205 &8055447865832358551 +LODGroup: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6394221884976385786} + serializedVersion: 2 + m_LocalReferencePoint: {x: 0.059257984, y: 5.616884, z: 0.019310713} + m_Size: 12.330494 + m_FadeMode: 0 + m_AnimateCrossFading: 0 + m_LastLODIsBillboard: 0 + m_LODs: + - screenRelativeHeight: 0.25 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 2916968873664238076} + - screenRelativeHeight: 0.125 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 7668383185820080136} + - screenRelativeHeight: 0.0625 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 1221548031198792623} + - screenRelativeHeight: 0.01 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 8450286542392901991} + m_Enabled: 1 +--- !u!1 &7139712673615485069 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7520008801662963810} + - component: {fileID: 4928603592407706758} + - component: {fileID: 2916968873664238076} + - component: {fileID: 7564986529307484415} + m_Layer: 0 + m_Name: Tree2_LOD0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7520008801662963810 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7139712673615485069} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.05100596, y: 0.026007652, z: -0.2190739} + m_LocalScale: {x: 0.12, y: 0.12, z: 0.12} + m_Children: [] + m_Father: {fileID: 4573635300298728981} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4928603592407706758 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2237690460468226964} + m_GameObject: {fileID: 7139712673615485069} m_Mesh: {fileID: 3469652100851503683, guid: f182d22332e0547b59c65a05a981747b, type: 3} ---- !u!23 &291929056022268481 +--- !u!23 &2916968873664238076 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2237690460468226964} + m_GameObject: {fileID: 7139712673615485069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -81,3 +391,17 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} +--- !u!136 &7564986529307484415 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7139712673615485069} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.49170673 + m_Height: 12.463426 + m_Direction: 0 + m_Center: {x: 1.3382058, y: 0.08315221, z: 0.1299323} diff --git a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab.meta b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab.meta index 580618cfb6344c27129481bc54d7b303e86dd20a..ac67a0dca5606ada6a22437b41073b574bfa22f5 100644 --- a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab.meta +++ b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: b3d6e8b46aeba4e82aa7257c002b482a +guid: 6c7e8ccfd33d242e1aaa4a700e175d7f PrefabImporter: externalObjects: {} userData: diff --git a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast10.prefab b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast10.prefab index 53218a3eeeaa093cf332c9f6d3f6ee3fcf52c2f3..b3dd3a8ff8a1bbbe9aa46003db22ef0848e972a4 100644 --- a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast10.prefab +++ b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast10.prefab @@ -1,6 +1,6 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1 &4479415093848273199 +--- !u!1 &937124682383688837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -8,45 +8,355 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 3846572057008090005} - - component: {fileID: 202133610497975344} - - component: {fileID: 2678208269750030586} + - component: {fileID: 4497271629310807080} + - component: {fileID: 7778440599186720382} + - component: {fileID: 7522723535500053552} m_Layer: 0 - m_Name: Ast10 + m_Name: Tree2_LOD1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4497271629310807080 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 937124682383688837} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.05100596, y: 0.03, z: -0.2190739} + m_LocalScale: {x: 0.12, y: 0.12, z: 0.12} + m_Children: [] + m_Father: {fileID: 4428540095786644013} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7778440599186720382 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 937124682383688837} + m_Mesh: {fileID: 4950398609672454433, guid: 631575a5fd5464578940bcf04c264083, type: 3} +--- !u!23 &7522723535500053552 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 937124682383688837} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e82425ce4d754b2449548723b9603131, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &2402623912154969483 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5627562364971348957} + - component: {fileID: 8305941153225166812} + - component: {fileID: 1368614506246135703} + m_Layer: 0 + m_Name: Tree2_LOD2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5627562364971348957 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2402623912154969483} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.051, y: 0.029997803, z: -0.2190739} + m_LocalScale: {x: 0.12, y: 0.12, z: 0.12} + m_Children: [] + m_Father: {fileID: 4428540095786644013} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &8305941153225166812 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2402623912154969483} + m_Mesh: {fileID: 4950398609672454433, guid: 631575a5fd5464578940bcf04c264083, type: 3} +--- !u!23 &1368614506246135703 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2402623912154969483} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e82425ce4d754b2449548723b9603131, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &5836900839122305561 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1286376612453476592} + - component: {fileID: 3464624193412265763} + - component: {fileID: 8595390388108662111} + m_Layer: 0 + m_Name: Tree2_LOD3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &3846572057008090005 +--- !u!4 &1286376612453476592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4479415093848273199} + m_GameObject: {fileID: 5836900839122305561} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 348.07434, y: 136.78235, z: 709.82935} - m_LocalScale: {x: 0.08839694, y: 0.08839694, z: 0.08839694} + m_LocalPosition: {x: 0.05100596, y: 0.029998302, z: -0.2190739} + m_LocalScale: {x: 0.12, y: 0.12, z: 0.12} m_Children: [] + m_Father: {fileID: 4428540095786644013} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &3464624193412265763 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5836900839122305561} + m_Mesh: {fileID: 4950398609672454433, guid: 631575a5fd5464578940bcf04c264083, type: 3} +--- !u!23 &8595390388108662111 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5836900839122305561} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e82425ce4d754b2449548723b9603131, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &6535094965257247426 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4428540095786644013} + - component: {fileID: 7910352799010657967} + m_Layer: 0 + m_Name: Ast10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4428540095786644013 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6535094965257247426} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 847.517, y: 133.026, z: 522.2607} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7661173802935469146} + - {fileID: 4497271629310807080} + - {fileID: 5627562364971348957} + - {fileID: 1286376612453476592} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &202133610497975344 +--- !u!205 &7910352799010657967 +LODGroup: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6535094965257247426} + serializedVersion: 2 + m_LocalReferencePoint: {x: 0.059257984, y: 5.616884, z: 0.019310713} + m_Size: 12.330494 + m_FadeMode: 0 + m_AnimateCrossFading: 0 + m_LastLODIsBillboard: 0 + m_LODs: + - screenRelativeHeight: 0.25 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 3059812691350717892} + - screenRelativeHeight: 0.125 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 7522723535500053552} + - screenRelativeHeight: 0.0625 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 1368614506246135703} + - screenRelativeHeight: 0.01 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 8595390388108662111} + m_Enabled: 1 +--- !u!1 &6996586161852730549 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7661173802935469146} + - component: {fileID: 5073425963031541950} + - component: {fileID: 3059812691350717892} + - component: {fileID: 7706151513129563335} + m_Layer: 0 + m_Name: Tree2_LOD0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7661173802935469146 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6996586161852730549} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.05100596, y: 0.030005455, z: -0.2190739} + m_LocalScale: {x: 0.12, y: 0.12, z: 0.12} + m_Children: [] + m_Father: {fileID: 4428540095786644013} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &5073425963031541950 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4479415093848273199} + m_GameObject: {fileID: 6996586161852730549} m_Mesh: {fileID: 4950398609672454433, guid: 631575a5fd5464578940bcf04c264083, type: 3} ---- !u!23 &2678208269750030586 +--- !u!23 &3059812691350717892 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4479415093848273199} + m_GameObject: {fileID: 6996586161852730549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -81,3 +391,17 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} +--- !u!136 &7706151513129563335 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6996586161852730549} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.44053397 + m_Height: 11.648577 + m_Direction: 0 + m_Center: {x: 0.9307793, y: -0.025113426, z: 0.12993236} diff --git a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast3.prefab b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast3.prefab index c81f90a1a6a57a061e28df07959da0a68af8407f..d310ffa7df65db8a39c812416c1b3b510bb4811c 100644 --- a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast3.prefab +++ b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast3.prefab @@ -1,6 +1,6 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1 &1041826230966761475 +--- !u!1 &338215794600348355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -8,45 +8,369 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 377915080572232377} - - component: {fileID: 3643768710529445148} - - component: {fileID: 1546338996435196374} + - component: {fileID: 4930143811216924714} + - component: {fileID: 7324421183553404921} + - component: {fileID: 2520244611012763013} m_Layer: 0 - m_Name: Ast3 + m_Name: Tree2_LOD3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &377915080572232377 +--- !u!4 &4930143811216924714 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1041826230966761475} + m_GameObject: {fileID: 338215794600348355} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 356.4, y: 137.08, z: 710.36} - m_LocalScale: {x: 0.08839694, y: 0.08839694, z: 0.08839694} + m_LocalPosition: {x: -0.26399648, y: -0.12899828, z: -0.2190739} + m_LocalScale: {x: 0.13, y: 0.13, z: 0.13} m_Children: [] + m_Father: {fileID: 7549184003176921847} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7324421183553404921 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 338215794600348355} + m_Mesh: {fileID: -2717947935656477481, guid: 84988880b2cd044b9ac0f51cf22839d3, type: 3} +--- !u!23 &2520244611012763013 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 338215794600348355} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e82425ce4d754b2449548723b9603131, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1080882763027845656 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7549184003176921847} + - component: {fileID: 4068567886686854773} + m_Layer: 0 + m_Name: Ast3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7549184003176921847 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1080882763027845656} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 849.35, y: 133.60158, z: 517.77} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 4602880999825296512} + - {fileID: 7771180657036182770} + - {fileID: 1992945355259214599} + - {fileID: 4930143811216924714} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &3643768710529445148 +--- !u!205 &4068567886686854773 +LODGroup: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1080882763027845656} + serializedVersion: 2 + m_LocalReferencePoint: {x: 0.059257984, y: 5.616884, z: 0.019310713} + m_Size: 12.330494 + m_FadeMode: 0 + m_AnimateCrossFading: 0 + m_LastLODIsBillboard: 0 + m_LODs: + - screenRelativeHeight: 0.25 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 9207574752350506270} + - screenRelativeHeight: 0.125 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 4456125089250247914} + - screenRelativeHeight: 0.0625 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 5138335312270546765} + - screenRelativeHeight: 0.01 + fadeTransitionWidth: 0 + renderers: + - renderer: {fileID: 2520244611012763013} + m_Enabled: 1 +--- !u!1 &3794736857479201903 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4602880999825296512} + - component: {fileID: 1430223916147224676} + - component: {fileID: 9207574752350506270} + - component: {fileID: 4557920872956509213} + m_Layer: 0 + m_Name: Tree2_LOD0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4602880999825296512 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3794736857479201903} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.26399648, y: -0.12899113, z: -0.2190739} + m_LocalScale: {x: 0.13, y: 0.13, z: 0.13} + m_Children: [] + m_Father: {fileID: 7549184003176921847} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &1430223916147224676 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3794736857479201903} + m_Mesh: {fileID: -2717947935656477481, guid: 84988880b2cd044b9ac0f51cf22839d3, type: 3} +--- !u!23 &9207574752350506270 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3794736857479201903} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e82425ce4d754b2449548723b9603131, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!136 &4557920872956509213 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3794736857479201903} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.56809646 + m_Height: 14.386079 + m_Direction: 0 + m_Center: {x: 4.1473846, y: 2.2796044, z: 1.0972244} +--- !u!1 &6390633110819507295 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7771180657036182770} + - component: {fileID: 4486660109430443684} + - component: {fileID: 4456125089250247914} + m_Layer: 0 + m_Name: Tree2_LOD1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7771180657036182770 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6390633110819507295} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.26399648, y: -0.12899113, z: -0.2190739} + m_LocalScale: {x: 0.13, y: 0.13, z: 0.13} + m_Children: [] + m_Father: {fileID: 7549184003176921847} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4486660109430443684 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6390633110819507295} + m_Mesh: {fileID: -2717947935656477481, guid: 84988880b2cd044b9ac0f51cf22839d3, type: 3} +--- !u!23 &4456125089250247914 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6390633110819507295} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e82425ce4d754b2449548723b9603131, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &8423585825423310161 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1992945355259214599} + - component: {fileID: 2807398856169146118} + - component: {fileID: 5138335312270546765} + m_Layer: 0 + m_Name: Tree2_LOD2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1992945355259214599 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8423585825423310161} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.264, y: -0.129, z: -0.2190739} + m_LocalScale: {x: 0.13, y: 0.13, z: 0.13} + m_Children: [] + m_Father: {fileID: 7549184003176921847} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2807398856169146118 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1041826230966761475} + m_GameObject: {fileID: 8423585825423310161} m_Mesh: {fileID: -2717947935656477481, guid: 84988880b2cd044b9ac0f51cf22839d3, type: 3} ---- !u!23 &1546338996435196374 +--- !u!23 &5138335312270546765 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1041826230966761475} + m_GameObject: {fileID: 8423585825423310161} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1