diff --git a/Tenebrissilva/Assets/CallEventsOnTrigger.cs b/Tenebrissilva/Assets/CallEventsOnTrigger.cs
new file mode 100644
index 0000000000000000000000000000000000000000..b9a5bbc9f20dc2f47f52fe892f9e515c8864070c
--- /dev/null
+++ b/Tenebrissilva/Assets/CallEventsOnTrigger.cs
@@ -0,0 +1,154 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEditor;
+using UnityEditor.Experimental.GraphView;
+using UnityEditor.UIElements;
+using UnityEngine;
+using UnityEngine.Events;
+using UnityEngine.EventSystems;
+
+public class CallEventsOnTrigger : MonoBehaviour
+{
+    public Triggers eventTrigger;
+    public Layers layers;
+    public bool checkByTag = false;
+    public string[] tag;
+
+    public UnityEvent[] enterEvents;
+    public UnityEvent[] stayEvents;
+    public UnityEvent[] exitEvents;
+    
+    
+    private void OnTriggerEnter(Collider other)
+    {
+        if (eventTrigger.HasFlag(Triggers.OnEnter))
+        {
+            if (layers.HasFlag((Layers) (1 << other.gameObject.layer)))
+            {
+                if (HasTag(other.gameObject.tag))
+                {
+                   
+                }
+            }
+        }
+    }
+
+    private void OnTriggerStay(Collider other)
+    {
+        if (eventTrigger.HasFlag(Triggers.OnStay))
+        {
+            if (layers.HasFlag((Layers) (1 << other.gameObject.layer)))
+            {
+                if (HasTag(other.gameObject.tag))
+                {
+                   
+                }
+            }
+        }
+    }
+
+    private void OnTriggerExit(Collider other)
+    {
+        if (eventTrigger.HasFlag(Triggers.OnExit))
+        {
+            if (layers.HasFlag((Layers) (1 << other.gameObject.layer)))
+            {
+                if (HasTag(other.gameObject.tag))
+                {
+                   
+                }
+            }
+        }
+    }
+
+    private bool HasTag(string checkTag)
+    {
+        if (checkByTag == false) return true;
+        return tag.Any(elem => elem == checkTag);
+    }
+
+}
+
+[CustomEditor(typeof(CallEventsOnTrigger))]
+public class ScriptEditor : Editor
+{
+    private SerializedProperty eventTrigger;
+    private SerializedProperty layers;
+    private SerializedProperty checkByTag;
+    private SerializedProperty tag;
+    
+    private SerializedProperty enterEvents;
+    private SerializedProperty stayEvents;
+    private SerializedProperty exitEvents;
+   
+    private void OnEnable()
+    {
+        eventTrigger = serializedObject.FindProperty("eventTrigger");
+        layers = serializedObject.FindProperty("layers");
+        checkByTag = serializedObject.FindProperty("checkByTag");
+        tag = serializedObject.FindProperty("tag");
+
+        enterEvents = serializedObject.FindProperty("enterEvents");
+        stayEvents = serializedObject.FindProperty("stayEvents");
+        exitEvents = serializedObject.FindProperty("exitEvents");
+    }
+
+    public override void OnInspectorGUI()
+    {
+        serializedObject.Update();
+        EditorGUILayout.PropertyField(eventTrigger);
+        EditorGUILayout.PropertyField(layers);
+        EditorGUILayout.PropertyField(checkByTag);
+        
+        
+        
+        if (checkByTag.boolValue)
+        {
+            EditorGUILayout.PropertyField(tag);
+        }
+        if 
+
+        serializedObject.ApplyModifiedProperties();
+    }
+}
+
+[System.Flags]
+public enum Triggers : int
+{
+    Nothing = 0,
+    OnEnter = 1,
+    OnStay = 2,
+    OnExit = 4,
+    Everything = 8
+}
+
+[System.Flags]
+public enum Layers
+{
+    Nothing = 0,
+    Default = 1 << 0,
+    TransparentFX = 1 << 1,
+    IgnoreRaycast = 1 << 2,
+    Ground = 1 << 3,
+    Water = 1 << 4,
+    UI = 1 << 5,
+    Sky = 1 << 6,
+    Player = 1 << 7,
+    
+    Eight = 1 << 8,
+    Nine = 1 << 9,
+    Ten = 1 << 10,
+    Eleven = 1 << 11,
+    Twelve = 1 << 12,
+    Thirteen = 1 << 13,
+    Fourteen = 1 << 14,
+    Fifteen = 1 << 15,
+    Sixteen = 1 << 16,
+    Seventeen = 1 << 17,
+    Eighteen = 1 << 18,
+    Nineteen = 1 << 19,
+    Twenty = 1 << 20,
+    Everything = 1 << 21,
+}
\ No newline at end of file
diff --git a/Tenebrissilva/Assets/CallEventsOnTrigger.cs.meta b/Tenebrissilva/Assets/CallEventsOnTrigger.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..662fc08e0f1f1d72a1fc3b4306edd6dae8cea46c
--- /dev/null
+++ b/Tenebrissilva/Assets/CallEventsOnTrigger.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 5cace9c7ea0a48a4fa7b70997311a98a
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab
index 98d752dadb473f3ea5b75ea0ef82c43272aabf9f..506bde720a35c058e84e65eb2ce4037fa6f9b2de 100644
--- a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab
+++ b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast1.prefab
@@ -25,9 +25,9 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2237690460468226964}
-  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 361.38162, y: 136.59032, z: 709.20953}
-  m_LocalScale: {x: 0.041124452, y: 0.041124452, z: 0.041124452}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 359.19, y: 136.8, z: 709.51}
+  m_LocalScale: {x: 0.08839694, y: 0.08839694, z: 0.08839694}
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
diff --git a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast10.prefab b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast10.prefab
index c2c45ce452175f52def536f4438a1008099f8d85..53218a3eeeaa093cf332c9f6d3f6ee3fcf52c2f3 100644
--- a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast10.prefab
+++ b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast10.prefab
@@ -27,7 +27,7 @@ Transform:
   m_GameObject: {fileID: 4479415093848273199}
   m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 348.07434, y: 136.78235, z: 709.82935}
-  m_LocalScale: {x: 0.041124452, y: 0.041124452, z: 0.041124452}
+  m_LocalScale: {x: 0.08839694, y: 0.08839694, z: 0.08839694}
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
diff --git a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast3.prefab b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast3.prefab
index be2f23ab64f7b57e8ffd80b6bfca36fbd7523b0f..c81f90a1a6a57a061e28df07959da0a68af8407f 100644
--- a/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast3.prefab
+++ b/Tenebrissilva/Assets/_Project/Prefabs/Foliage/Ast/Ast3.prefab
@@ -26,8 +26,8 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1041826230966761475}
   m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 355.84882, y: 136.59456, z: 710.7778}
-  m_LocalScale: {x: 0.041124452, y: 0.041124452, z: 0.041124452}
+  m_LocalPosition: {x: 356.4, y: 137.08, z: 710.36}
+  m_LocalScale: {x: 0.08839694, y: 0.08839694, z: 0.08839694}
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
diff --git a/Tenebrissilva/Assets/_Project/Scenes/DarkWorld.unity b/Tenebrissilva/Assets/_Project/Scenes/DarkWorld.unity
index e9ae4270ce9b56150364fd997bada63913ff72b6..03535f5ff4701bf921367b97cb7672d0e15e7a42 100644
--- a/Tenebrissilva/Assets/_Project/Scenes/DarkWorld.unity
+++ b/Tenebrissilva/Assets/_Project/Scenes/DarkWorld.unity
@@ -1953,7 +1953,7 @@ Mesh:
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_Name: pb_Mesh23176
+  m_Name: pb_Mesh23208
   serializedVersion: 10
   m_SubMeshes:
   - serializedVersion: 2
diff --git a/Tenebrissilva/Assets/_Project/Scenes/Sandbox.unity b/Tenebrissilva/Assets/_Project/Scenes/Sandbox.unity
new file mode 100644
index 0000000000000000000000000000000000000000..7e3bf57435d4165478d479992c4785cb5ee99e3e
--- /dev/null
+++ b/Tenebrissilva/Assets/_Project/Scenes/Sandbox.unity
@@ -0,0 +1,618 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+  m_ObjectHideFlags: 0
+  serializedVersion: 2
+  m_OcclusionBakeSettings:
+    smallestOccluder: 5
+    smallestHole: 0.25
+    backfaceThreshold: 100
+  m_SceneGUID: 00000000000000000000000000000000
+  m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+  m_ObjectHideFlags: 0
+  serializedVersion: 9
+  m_Fog: 0
+  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+  m_FogMode: 3
+  m_FogDensity: 0.01
+  m_LinearFogStart: 0
+  m_LinearFogEnd: 300
+  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+  m_AmbientIntensity: 1
+  m_AmbientMode: 0
+  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+  m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+  m_HaloStrength: 0.5
+  m_FlareStrength: 1
+  m_FlareFadeSpeed: 3
+  m_HaloTexture: {fileID: 0}
+  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+  m_DefaultReflectionMode: 0
+  m_DefaultReflectionResolution: 128
+  m_ReflectionBounces: 1
+  m_ReflectionIntensity: 1
+  m_CustomReflection: {fileID: 0}
+  m_Sun: {fileID: 0}
+  m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
+  m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+  m_ObjectHideFlags: 0
+  serializedVersion: 12
+  m_GIWorkflowMode: 1
+  m_GISettings:
+    serializedVersion: 2
+    m_BounceScale: 1
+    m_IndirectOutputScale: 1
+    m_AlbedoBoost: 1
+    m_EnvironmentLightingMode: 0
+    m_EnableBakedLightmaps: 1
+    m_EnableRealtimeLightmaps: 0
+  m_LightmapEditorSettings:
+    serializedVersion: 12
+    m_Resolution: 2
+    m_BakeResolution: 40
+    m_AtlasSize: 1024
+    m_AO: 0
+    m_AOMaxDistance: 1
+    m_CompAOExponent: 1
+    m_CompAOExponentDirect: 0
+    m_ExtractAmbientOcclusion: 0
+    m_Padding: 2
+    m_LightmapParameters: {fileID: 0}
+    m_LightmapsBakeMode: 1
+    m_TextureCompression: 1
+    m_FinalGather: 0
+    m_FinalGatherFiltering: 1
+    m_FinalGatherRayCount: 256
+    m_ReflectionCompression: 2
+    m_MixedBakeMode: 2
+    m_BakeBackend: 1
+    m_PVRSampling: 1
+    m_PVRDirectSampleCount: 32
+    m_PVRSampleCount: 512
+    m_PVRBounces: 2
+    m_PVREnvironmentSampleCount: 256
+    m_PVREnvironmentReferencePointCount: 2048
+    m_PVRFilteringMode: 1
+    m_PVRDenoiserTypeDirect: 1
+    m_PVRDenoiserTypeIndirect: 1
+    m_PVRDenoiserTypeAO: 1
+    m_PVRFilterTypeDirect: 0
+    m_PVRFilterTypeIndirect: 0
+    m_PVRFilterTypeAO: 0
+    m_PVREnvironmentMIS: 1
+    m_PVRCulling: 1
+    m_PVRFilteringGaussRadiusDirect: 1
+    m_PVRFilteringGaussRadiusIndirect: 5
+    m_PVRFilteringGaussRadiusAO: 2
+    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+    m_PVRFilteringAtrousPositionSigmaIndirect: 2
+    m_PVRFilteringAtrousPositionSigmaAO: 1
+    m_ExportTrainingData: 0
+    m_TrainingDataDestination: TrainingData
+    m_LightProbeSampleCountMultiplier: 4
+  m_LightingDataAsset: {fileID: 0}
+  m_LightingSettings: {fileID: 0}
+--- !u!196 &4
+NavMeshSettings:
+  serializedVersion: 2
+  m_ObjectHideFlags: 0
+  m_BuildSettings:
+    serializedVersion: 2
+    agentTypeID: 0
+    agentRadius: 0.5
+    agentHeight: 2
+    agentSlope: 45
+    agentClimb: 0.4
+    ledgeDropHeight: 0
+    maxJumpAcrossDistance: 0
+    minRegionArea: 2
+    manualCellSize: 0
+    cellSize: 0.16666667
+    manualTileSize: 0
+    tileSize: 256
+    accuratePlacement: 0
+    maxJobWorkers: 0
+    preserveTilesOutsideBounds: 0
+    debug:
+      m_Flags: 0
+  m_NavMeshData: {fileID: 0}
+--- !u!1 &80620903
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 80620907}
+  - component: {fileID: 80620906}
+  - component: {fileID: 80620905}
+  - component: {fileID: 80620904}
+  - component: {fileID: 80620908}
+  m_Layer: 0
+  m_Name: Cube (1)
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!65 &80620904
+BoxCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 80620903}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 0
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Size: {x: 1, y: 1, z: 1}
+  m_Center: {x: 0, y: 0, z: 0}
+--- !u!23 &80620905
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 80620903}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &80620906
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 80620903}
+  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &80620907
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 80620903}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: -0.25, y: 0.105, z: 7.31}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 4
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!54 &80620908
+Rigidbody:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 80620903}
+  serializedVersion: 2
+  m_Mass: 1
+  m_Drag: 0
+  m_AngularDrag: 0.05
+  m_UseGravity: 1
+  m_IsKinematic: 0
+  m_Interpolate: 0
+  m_Constraints: 0
+  m_CollisionDetection: 0
+--- !u!1 &84425592
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 84425596}
+  - component: {fileID: 84425595}
+  - component: {fileID: 84425594}
+  - component: {fileID: 84425593}
+  m_Layer: 0
+  m_Name: r
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!64 &84425593
+MeshCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 84425592}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 0
+  m_Enabled: 1
+  serializedVersion: 4
+  m_Convex: 0
+  m_CookingOptions: 30
+  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &84425594
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 84425592}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &84425595
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 84425592}
+  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &84425596
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 84425592}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: -0.28524, y: -2.5166268, z: 10.048334}
+  m_LocalScale: {x: 3.5241, y: 3.5241, z: 3.5241}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 2
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &501061641
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 501061646}
+  - component: {fileID: 501061645}
+  - component: {fileID: 501061644}
+  - component: {fileID: 501061643}
+  - component: {fileID: 501061642}
+  m_Layer: 0
+  m_Name: Cube
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!114 &501061642
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 501061641}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 5cace9c7ea0a48a4fa7b70997311a98a, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  EventTrigger: -1
+--- !u!65 &501061643
+BoxCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 501061641}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Size: {x: 1, y: 1, z: 1}
+  m_Center: {x: 0, y: 0, z: 0}
+--- !u!23 &501061644
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 501061641}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &501061645
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 501061641}
+  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &501061646
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 501061641}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: -0.34376866, y: -1.9006169, z: 6.999}
+  m_LocalScale: {x: 1.8524, y: 1.8524, z: 1.8524}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 3
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &999645247
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 999645250}
+  - component: {fileID: 999645249}
+  - component: {fileID: 999645248}
+  m_Layer: 0
+  m_Name: Main Camera
+  m_TagString: MainCamera
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!81 &999645248
+AudioListener:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 999645247}
+  m_Enabled: 1
+--- !u!20 &999645249
+Camera:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 999645247}
+  m_Enabled: 1
+  serializedVersion: 2
+  m_ClearFlags: 1
+  m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
+  m_projectionMatrixMode: 1
+  m_GateFitMode: 2
+  m_FOVAxisMode: 0
+  m_SensorSize: {x: 36, y: 24}
+  m_LensShift: {x: 0, y: 0}
+  m_FocalLength: 50
+  m_NormalizedViewPortRect:
+    serializedVersion: 2
+    x: 0
+    y: 0
+    width: 1
+    height: 1
+  near clip plane: 0.3
+  far clip plane: 1000
+  field of view: 60
+  orthographic: 0
+  orthographic size: 5
+  m_Depth: -1
+  m_CullingMask:
+    serializedVersion: 2
+    m_Bits: 4294967295
+  m_RenderingPath: -1
+  m_TargetTexture: {fileID: 0}
+  m_TargetDisplay: 0
+  m_TargetEye: 3
+  m_HDR: 1
+  m_AllowMSAA: 1
+  m_AllowDynamicResolution: 0
+  m_ForceIntoRT: 0
+  m_OcclusionCulling: 1
+  m_StereoConvergence: 10
+  m_StereoSeparation: 0.022
+--- !u!4 &999645250
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 999645247}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 1, z: -10}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1626715799
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1626715801}
+  - component: {fileID: 1626715800}
+  m_Layer: 0
+  m_Name: Directional Light
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!108 &1626715800
+Light:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1626715799}
+  m_Enabled: 1
+  serializedVersion: 10
+  m_Type: 1
+  m_Shape: 0
+  m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
+  m_Intensity: 1
+  m_Range: 10
+  m_SpotAngle: 30
+  m_InnerSpotAngle: 21.80208
+  m_CookieSize: 10
+  m_Shadows:
+    m_Type: 2
+    m_Resolution: -1
+    m_CustomResolution: -1
+    m_Strength: 1
+    m_Bias: 0.05
+    m_NormalBias: 0.4
+    m_NearPlane: 0.2
+    m_CullingMatrixOverride:
+      e00: 1
+      e01: 0
+      e02: 0
+      e03: 0
+      e10: 0
+      e11: 1
+      e12: 0
+      e13: 0
+      e20: 0
+      e21: 0
+      e22: 1
+      e23: 0
+      e30: 0
+      e31: 0
+      e32: 0
+      e33: 1
+    m_UseCullingMatrixOverride: 0
+  m_Cookie: {fileID: 0}
+  m_DrawHalo: 0
+  m_Flare: {fileID: 0}
+  m_RenderMode: 0
+  m_CullingMask:
+    serializedVersion: 2
+    m_Bits: 4294967295
+  m_RenderingLayerMask: 1
+  m_Lightmapping: 4
+  m_LightShadowCasterMode: 0
+  m_AreaSize: {x: 1, y: 1}
+  m_BounceIntensity: 1
+  m_ColorTemperature: 6570
+  m_UseColorTemperature: 0
+  m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+  m_UseBoundingSphereOverride: 0
+  m_UseViewFrustumForShadowCasterCull: 1
+  m_ShadowRadius: 0
+  m_ShadowAngle: 0
+--- !u!4 &1626715801
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1626715799}
+  m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
+  m_LocalPosition: {x: 0, y: 3, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 1
+  m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
diff --git a/Tenebrissilva/Assets/_Project/Scenes/Sandbox.unity.meta b/Tenebrissilva/Assets/_Project/Scenes/Sandbox.unity.meta
new file mode 100644
index 0000000000000000000000000000000000000000..6358291291f3020ccae588f6bce3414eb6823351
--- /dev/null
+++ b/Tenebrissilva/Assets/_Project/Scenes/Sandbox.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 9a1b2c4c8d9ce3d4c88c20fc1ce0fe24
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Tenebrissilva/Assets/_Project/Terrain/DarkWorld_Terrain_1.asset b/Tenebrissilva/Assets/_Project/Terrain/DarkWorld_Terrain_1.asset
index 91f527ae78244df2c92fecc1042c47369709d0f2..3d37f10e76cf5e1c376604f5e9edd4240130bf07 100644
Binary files a/Tenebrissilva/Assets/_Project/Terrain/DarkWorld_Terrain_1.asset and b/Tenebrissilva/Assets/_Project/Terrain/DarkWorld_Terrain_1.asset differ