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"9a6b08f4b19f4d91b91d5fe9e4638394" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9768fc7ed80c454d99656c73faa8f8c0" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b68c5d1ab4134ef4a4efb5a8b533e51c" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "eb9f7edeed3b4a9683df865e8c552c71" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d7f768d7d39949a590f3be6df77c687f" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b68c5d1ab4134ef4a4efb5a8b533e51c" + }, + "m_SlotId": 0 + } + }, { "m_OutputSlot": { "m_Node": { @@ -163,6 +308,48 @@ "m_SlotId": 0 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "eb9f7edeed3b4a9683df865e8c552c71" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5a31c050d7bc4124abb7feb4709480ff" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "eb9f7edeed3b4a9683df865e8c552c71" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5a31c050d7bc4124abb7feb4709480ff" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "eb9f7edeed3b4a9683df865e8c552c71" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "8ed3db9864c04a1194c281ea5e6b94d7" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -260,6 +447,78 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "01f7ecdc93cf4c639c8506afa1c9bc90", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 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+ "m_CustomColors": { + "m_SerializableColors": [] + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", @@ -762,6 +1380,41 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "5f4e697dc873452fbda365d1a8960b5c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1124.9998779296875, + "y": -288.0, + "width": 146.0, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "4a1dea4ac96a4c76a0c07ad74033b162" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "55e5d6bb03fc4fcbb7b5a9cc9db52ba6" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -810,6 +1463,21 @@ "m_DefaultType": 3 } +{ + "m_SGVersion": 0, + "m_Type": 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