diff --git a/src/scenes/levels/Level0.tscn b/src/scenes/levels/Level0.tscn index f6c0c9dacc68726699bc6062bd89f33a5438961b..918dc55725cdc094f944efcf36d9a1c45c499f31 100644 --- a/src/scenes/levels/Level0.tscn +++ b/src/scenes/levels/Level0.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=42 format=2] +[gd_scene load_steps=46 format=2] [ext_resource path="res://src/assets/tilesets/png-transparent-nebula-atmosphere-sky-nebula-space-astronomy-space-miscellaneous-purple-texture.png" type="Texture" id=1] [ext_resource path="res://src/assets/tilesets/main_scifi_tileset.png" type="Texture" id=2] @@ -10,6 +10,10 @@ [ext_resource path="res://src/assets/menu_assets/04B_30__.TTF" type="DynamicFontData" id=8] [ext_resource path="res://src/assets/colleticbles/coin/gold_1.png" type="Texture" id=9] [ext_resource path="res://src/scenes/levels/Score.gd" type="Script" id=10] +[ext_resource path="res://src/actors/enemy/wizard.tscn" type="PackedScene" id=11] +[ext_resource path="res://src/actors/enemy/Skeleton.tscn" type="PackedScene" id=12] +[ext_resource path="res://src/actors/enemy/ghost.tscn" type="PackedScene" id=13] +[ext_resource path="res://src/actors/enemy/enemy_knight.tscn" type="PackedScene" id=14] [sub_resource type="ConvexPolygonShape2D" id=1] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) @@ -765,45 +769,60 @@ font_data = ExtResource( 8 ) [node name="ParallaxBackground" type="ParallaxBackground" parent="Level0"] [node name="BackGroundPNG" type="Sprite" parent="Level0/ParallaxBackground"] -position = Vector2( 646.653, 462.091 ) -scale = Vector2( 1.41689, 1.43723 ) +position = Vector2( 620.5, 358.5 ) +scale = Vector2( 1.68152, 1.90541 ) texture = ExtResource( 1 ) [node name="BackGround" type="TileMap" parent="Level0"] tile_set = SubResource( 12 ) cell_size = Vector2( 32, 32 ) format = 1 -tile_data = PoolIntArray( -720924, 0, 0, -720910, 0, 0, -786432, 0, 0, -786418, 0, 0, -786404, 0, 0, -786390, 0, 0, -786376, 0, 0, -786362, 0, 0, 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1572962, 0, 0, 1572976, 0, 0, 1572990, 0, 0, 1573004, 0, 0, 1573018, 0, 0, 1573032, 0, 0, 1573046, 0, 0, 1573060, 0, 0, 1573074, 0, 0, 1573088, 0, 0, 1573102, 0, 0, 1573116, 0, 0, 1573130, 0, 0, 1573144, 0, 0, 1573158, 0, 0, 1573172, 0, 0, 1573186, 0, 0, 1573200, 0, 0, 1573214, 0, 0, 1573228, 0, 0, 1573242, 0, 0, 1573256, 0, 0, 1573270, 0, 0, 1573284, 0, 0, 1573298, 0, 0, 1573312, 0, 0, 1573326, 0, 0 ) + +[node name="BackGround2" type="TileMap" parent="Level0"] +tile_set = SubResource( 12 ) +cell_size = Vector2( 32, 32 ) +collision_layer = 0 +collision_mask = 0 +format = 1 +tile_data = PoolIntArray( 524369, 1, 0, 524370, 1, 0, 524371, 1, 0, 524372, 1, 0, 524376, 1, 0, 524381, 1, 0, 524387, 1, 0, 524388, 1, 0, 524389, 1, 0, 524390, 1, 0, 524394, 1, 0, 524397, 1, 0, 524398, 1, 0, 524399, 1, 0, 524400, 1, 0, 524402, 1, 0, 524403, 1, 0, 524404, 1, 0, 524405, 1, 0, 524406, 1, 0, 524407, 1, 0, 524408, 1, 0, 524412, 1, 0, 524413, 1, 0, 524414, 1, 0, 524415, 1, 0, 524416, 1, 0, 524417, 1, 0, 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917610, 1, 0, 917616, 1, 0, 917621, 1, 0, 917628, 1, 0, 917634, 1, 0, 917637, 1, 0, 917642, 1, 0, 917647, 1, 0, 983042, 1, 0, 983043, 1, 0, 983045, 1, 0, 983046, 1, 0, 983049, 1, 0, 983050, 1, 0, 983051, 1, 0, 983052, 1, 0, 983053, 1, 0, 983054, 1, 0, 983056, 1, 0, 983060, 1, 0, 983061, 1, 0, 983121, 1, 0, 983122, 1, 0, 983123, 1, 0, 983124, 1, 0, 983128, 1, 0, 983129, 1, 0, 983130, 1, 0, 983131, 1, 0, 983132, 1, 0, 983133, 1, 0, 983139, 1, 0, 983140, 1, 0, 983141, 1, 0, 983142, 1, 0, 983146, 1, 0, 983149, 1, 0, 983150, 1, 0, 983151, 1, 0, 983152, 1, 0, 983157, 1, 0, 983164, 1, 0, 983165, 1, 0, 983166, 1, 0, 983167, 1, 0, 983168, 1, 0, 983169, 1, 0, 983170, 1, 0, 983173, 1, 0, 983174, 1, 0, 983175, 1, 0, 983176, 1, 0, 983177, 1, 0, 983178, 1, 0, 983183, 1, 0 ) [node name="Objects" type="Node2D" parent="Level0"] [node name="Door0" parent="Level0/Objects" instance=ExtResource( 5 )] -position = Vector2( 402.957, 450 ) +position = Vector2( 384, 480 ) script = SubResource( 13 ) -level_number = 1 +level_number = 4 door_name = "Door0" [node name="DoorExit" parent="Level0/Objects" instance=ExtResource( 5 )] -position = Vector2( 682.395, 448 ) -level_number = 1 +position = Vector2( 4353, 480 ) +level_number = 4 door_name = "DoorExit" -[node name="coin" parent="Level0/Objects" instance=ExtResource( 6 )] -position = Vector2( 908.251, 298.492 ) - -[node name="coin2" parent="Level0/Objects" instance=ExtResource( 6 )] -position = Vector2( 972.106, 298.929 ) - [node name="shards" parent="Level0/Objects" instance=ExtResource( 7 )] -position = Vector2( 1240.72, 285.929 ) +position = Vector2( 1189.47, -422.58 ) -[node name="shards2" parent="Level0/Objects" instance=ExtResource( 7 )] -position = Vector2( 1302.03, 284.509 ) +[node name="Coins" type="Node2D" parent="Level0/Objects"] + +[node name="coin" parent="Level0/Objects/Coins" instance=ExtResource( 6 )] +position = Vector2( 857, -410.017 ) [node name="Enemies" type="Node2D" parent="Level0"] +[node name="wizard" parent="Level0/Enemies" instance=ExtResource( 11 )] +position = Vector2( 1864, 607 ) + +[node name="Node2D" parent="Level0/Enemies" instance=ExtResource( 12 )] +position = Vector2( 1191, 612 ) + +[node name="ghost" parent="Level0/Enemies" instance=ExtResource( 13 )] +position = Vector2( 1527, 616 ) + +[node name="enemy_knight" parent="Level0/Enemies" instance=ExtResource( 14 )] +position = Vector2( 2182, 606 ) + [node name="Player" parent="Level0" instance=ExtResource( 4 )] -position = Vector2( 419.076, 432.344 ) +position = Vector2( 385, 479 ) collision_mask = 16 [node name="Level" type="TileMap" parent="Level0"] @@ -811,7 +830,7 @@ tile_set = SubResource( 29 ) cell_size = Vector2( 32, 32 ) collision_layer = 3 format = 1 -tile_data = PoolIntArray( 65536, 1, 0, 131072, 1, 0, 196608, 1, 0, 262144, 1, 0, 327680, 1, 0, 393216, 1, 0, 393218, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458752, 1, 0, 458754, 1, 0, 458759, 1, 0, 458762, 1, 0, 524288, 1, 0, 524290, 1, 0, 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983103, 12, 0, 983104, 12, 0, 983105, 12, 0, 983106, 12, 0, 983107, 12, 0, 983108, 12, 0, 983109, 12, 0, 983110, 12, 0, 983111, 12, 0, 983112, 12, 0, 983113, 12, 0, 983114, 12, 0, 983115, 12, 0, 983116, 12, 0, 983117, 12, 0, 983118, 12, 0, 983119, 12, 0, 983120, 12, 0, 983121, 12, 0, 983122, 12, 0, 983123, 12, 0, 983124, 12, 0, 983125, 12, 0, 983126, 12, 0, 983127, 12, 0, 983128, 12, 0, 983129, 12, 0, 983130, 12, 0, 983131, 12, 0, 983132, 12, 0, 983133, 12, 0, 983134, 12, 0, 983135, 12, 0, 983136, 12, 0, 983137, 12, 0, 983138, 12, 0, 983139, 12, 0, 983140, 12, 0, 983141, 12, 0, 983142, 12, 0, 983143, 12, 0, 983144, 12, 0, 983145, 12, 0, 983146, 12, 0, 983147, 12, 0, 983148, 12, 0, 983149, 12, 0, 983150, 12, 0, 983151, 12, 0, 983152, 12, 0, 983153, 12, 0, 983154, 12, 0, 983155, 12, 0, 983156, 12, 0, 983157, 12, 0, 983158, 12, 0, 983159, 12, 0, 983160, 12, 0, 983161, 12, 0 ) +tile_data = PoolIntArray( 983173, 1, 0, 983174, 1, 0, 983175, 1, 0, 983176, 1, 0, 983177, 1, 0, 983178, 1, 0, 1048610, 1, 0, 1048611, 1, 0, 1048612, 1, 0, 1048613, 1, 0, 1048614, 1, 0, 1048620, 1, 0, 1048621, 1, 0, 1048622, 1, 0, 1048623, 1, 0, 1048624, 1, 0, 1048631, 1, 0, 1048632, 1, 0, 1048633, 1, 0, 1048634, 1, 0, 1048635, 1, 0, 1048642, 1, 0, 1048643, 1, 0, 1048644, 1, 0, 1048645, 1, 0, 1048646, 1, 0, 1114146, 1, 0, 1114150, 1, 0, 1114156, 1, 0, 1114160, 1, 0, 1114167, 1, 0, 1114171, 1, 0, 1114178, 1, 0, 1114182, 1, 0, 1179682, 1, 0, 1179686, 1, 0, 1179692, 1, 0, 1179696, 1, 0, 1179703, 1, 0, 1179707, 1, 0, 1179714, 1, 0, 1179718, 1, 0, 1245218, 1, 0, 1245222, 1, 0, 1245228, 1, 0, 1245232, 1, 0, 1245239, 1, 0, 1245243, 1, 0, 1245250, 1, 0, 1245254, 1, 0, 1310754, 1, 0, 1310755, 1, 0, 1310756, 1, 0, 1310757, 1, 0, 1310758, 1, 0, 1310764, 1, 0, 1310765, 1, 0, 1310766, 1, 0, 1310767, 1, 0, 1310768, 1, 0, 1310775, 1, 0, 1310776, 1, 0, 1310777, 1, 0, 1310778, 1, 0, 1310779, 1, 0, 1310786, 1, 0, 1310787, 1, 0, 1310788, 1, 0, 1310789, 1, 0, 1310790, 1, 0 ) [node name="PauseController" parent="Level0" instance=ExtResource( 3 )] @@ -853,5 +872,4 @@ __meta__ = { "_edit_use_anchors_": false } -[connection signal="coin_collected" from="Level0/Objects/coin" to="Level0/Score" method="_on_coin_collected"] -[connection signal="coin_collected" from="Level0/Objects/coin2" to="Level0/Score" method="_on_coin_collected"] +[connection signal="coin_collected" from="Level0/Objects/Coins/coin" to="Level0/Score" method="_on_coin_collected"] diff --git a/src/scenes/levels/Level2.tscn b/src/scenes/levels/Level2.tscn index b0492d6ab8304d0c3d6c2e8abc7f12a924467c46..497389b48000f3ad17af9a6e4567f9863008c665 100644 --- a/src/scenes/levels/Level2.tscn +++ b/src/scenes/levels/Level2.tscn @@ -792,6 +792,7 @@ door_name = "Door0" [node name="DoorExit" parent="Level0/Objects" instance=ExtResource( 5 )] position = Vector2( 3761, 448 ) +level_number = 3 door_name = "Door0" [node name="coin" parent="Level0/Objects" instance=ExtResource( 6 )] diff --git a/src/scenes/levels/Level4.tscn b/src/scenes/levels/Level4.tscn index 51dbed2f2139ce64094b846ac41eb166191e0e66..97ef03f9cee3f9dab3f11155fc9691d7dd14bfdb 100644 --- a/src/scenes/levels/Level4.tscn +++ b/src/scenes/levels/Level4.tscn @@ -792,13 +792,12 @@ tile_data = PoolIntArray( -786418, 0, 0, -786404, 0, 0, -786390, 0, 0, -786376, [node name="Door0" parent="Level0/Objects" instance=ExtResource( 1 )] position = Vector2( 402.957, 450 ) script = SubResource( 13 ) -level_number = 1 +level_number = 4 door_name = "Door0" [node name="DoorExit" parent="Level0/Objects" instance=ExtResource( 1 )] position = Vector2( 12574, 444 ) -level_number = 1 -door_name = "DoorExit" +door_name = "Door0" [node name="shards" parent="Level0/Objects" instance=ExtResource( 5 )] position = Vector2( 9031, 392 ) diff --git a/src/scenes/levels/LevelX.tscn b/src/scenes/levels/LevelX.tscn deleted file mode 100644 index f6c0c9dacc68726699bc6062bd89f33a5438961b..0000000000000000000000000000000000000000 --- a/src/scenes/levels/LevelX.tscn +++ /dev/null @@ -1,857 +0,0 @@ -[gd_scene load_steps=42 format=2] - -[ext_resource path="res://src/assets/tilesets/png-transparent-nebula-atmosphere-sky-nebula-space-astronomy-space-miscellaneous-purple-texture.png" type="Texture" id=1] -[ext_resource path="res://src/assets/tilesets/main_scifi_tileset.png" type="Texture" id=2] -[ext_resource path="res://src/scenes/PauseController.tscn" type="PackedScene" id=3] -[ext_resource path="res://src/actors/player/Player.tscn" type="PackedScene" id=4] -[ext_resource path="res://src/scenes/Door.tscn" type="PackedScene" id=5] -[ext_resource path="res://src/scenes/coin.tscn" type="PackedScene" id=6] -[ext_resource path="res://src/scenes/shards.tscn" type="PackedScene" id=7] -[ext_resource path="res://src/assets/menu_assets/04B_30__.TTF" type="DynamicFontData" id=8] -[ext_resource path="res://src/assets/colleticbles/coin/gold_1.png" type="Texture" id=9] -[ext_resource path="res://src/scenes/levels/Score.gd" type="Script" id=10] - -[sub_resource type="ConvexPolygonShape2D" id=1] -points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) - -[sub_resource type="ConvexPolygonShape2D" id=2] -points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) - -[sub_resource type="ConvexPolygonShape2D" id=3] -points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) - -[sub_resource type="ConvexPolygonShape2D" id=4] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=5] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=6] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=7] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=8] -points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=9] -points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=10] -points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=11] -points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) - -[sub_resource type="TileSet" id=12] -0/name = "main_scifi_tileset.png 0" -0/texture = ExtResource( 2 ) -0/tex_offset = Vector2( 0, 0 ) -0/modulate = Color( 1, 1, 1, 1 ) -0/region = Rect2( 0, 512, 448, 192 ) -0/tile_mode = 0 -0/occluder_offset = Vector2( 0, 0 ) -0/navigation_offset = Vector2( 0, 0 ) -0/shape_offset = Vector2( 0, 0 ) -0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -0/shape_one_way = false -0/shape_one_way_margin = 0.0 -0/shapes = [ ] -0/z_index = 0 -1/name = "main_scifi_tileset.png 1" -1/texture = ExtResource( 2 ) -1/tex_offset = Vector2( 0, 0 ) -1/modulate = Color( 1, 1, 1, 1 ) -1/region = Rect2( 0, 416, 32, 32 ) -1/tile_mode = 0 -1/occluder_offset = Vector2( 0, 0 ) -1/navigation_offset = Vector2( 0, 0 ) -1/shape_offset = Vector2( 0, 0 ) -1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -1/shape = SubResource( 1 ) -1/shape_one_way = false -1/shape_one_way_margin = 1.0 -1/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 1 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -1/z_index = 0 -2/name = "main_scifi_tileset.png 2" -2/texture = ExtResource( 2 ) -2/tex_offset = Vector2( 0, 0 ) -2/modulate = Color( 1, 1, 1, 1 ) -2/region = Rect2( 576, 256, 96, 96 ) -2/tile_mode = 0 -2/occluder_offset = Vector2( 0, 0 ) -2/navigation_offset = Vector2( 0, 0 ) -2/shape_offset = Vector2( 0, 0 ) -2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -2/shape = SubResource( 4 ) -2/shape_one_way = false -2/shape_one_way_margin = 1.0 -2/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 4 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -2/z_index = 0 -3/name = "main_scifi_tileset.png 3" -3/texture = ExtResource( 2 ) -3/tex_offset = Vector2( 0, 0 ) -3/modulate = Color( 1, 1, 1, 1 ) -3/region = Rect2( 576, 160, 96, 96 ) -3/tile_mode = 0 -3/occluder_offset = Vector2( 0, 0 ) -3/navigation_offset = Vector2( 0, 0 ) -3/shape_offset = Vector2( 0, 0 ) -3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -3/shape = SubResource( 5 ) -3/shape_one_way = false -3/shape_one_way_margin = 1.0 -3/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 5 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -3/z_index = 0 -4/name = "main_scifi_tileset.png 4" -4/texture = ExtResource( 2 ) -4/tex_offset = Vector2( 0, 0 ) -4/modulate = Color( 1, 1, 1, 1 ) -4/region = Rect2( 480, 160, 96, 96 ) -4/tile_mode = 0 -4/occluder_offset = Vector2( 0, 0 ) -4/navigation_offset = Vector2( 0, 0 ) -4/shape_offset = Vector2( 0, 0 ) -4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -4/shape = SubResource( 6 ) -4/shape_one_way = false -4/shape_one_way_margin = 1.0 -4/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 6 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -4/z_index = 0 -5/name = "main_scifi_tileset.png 5" -5/texture = ExtResource( 2 ) -5/tex_offset = Vector2( 0, 0 ) -5/modulate = Color( 1, 1, 1, 1 ) -5/region = Rect2( 384, 160, 96, 96 ) -5/tile_mode = 0 -5/occluder_offset = Vector2( 0, 0 ) -5/navigation_offset = Vector2( 0, 0 ) -5/shape_offset = Vector2( 0, 0 ) -5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -5/shape = SubResource( 7 ) -5/shape_one_way = false -5/shape_one_way_margin = 1.0 -5/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 7 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -5/z_index = 0 -6/name = "main_scifi_tileset.png 6" -6/texture = ExtResource( 2 ) -6/tex_offset = Vector2( 0, 0 ) -6/modulate = Color( 1, 1, 1, 1 ) -6/region = Rect2( 160, 128, 64, 64 ) -6/tile_mode = 0 -6/occluder_offset = Vector2( 0, 0 ) -6/navigation_offset = Vector2( 0, 0 ) -6/shape_offset = Vector2( 0, 0 ) -6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -6/shape = SubResource( 8 ) -6/shape_one_way = false -6/shape_one_way_margin = 1.0 -6/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 8 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -6/z_index = 0 -7/name = "main_scifi_tileset.png 7" -7/texture = ExtResource( 2 ) -7/tex_offset = Vector2( 0, 0 ) -7/modulate = Color( 1, 1, 1, 1 ) -7/region = Rect2( 0, 64, 64, 64 ) -7/tile_mode = 0 -7/occluder_offset = Vector2( 0, 0 ) -7/navigation_offset = Vector2( 0, 0 ) -7/shape_offset = Vector2( 0, 0 ) -7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -7/shape = SubResource( 9 ) -7/shape_one_way = false -7/shape_one_way_margin = 1.0 -7/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 9 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -7/z_index = 0 -8/name = "main_scifi_tileset.png 8" -8/texture = ExtResource( 2 ) -8/tex_offset = Vector2( 0, 0 ) -8/modulate = Color( 1, 1, 1, 1 ) -8/region = Rect2( 0, 128, 64, 64 ) -8/tile_mode = 0 -8/occluder_offset = Vector2( 0, 0 ) -8/navigation_offset = Vector2( 0, 0 ) -8/shape_offset = Vector2( 0, 0 ) -8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -8/shape = SubResource( 10 ) -8/shape_one_way = false -8/shape_one_way_margin = 1.0 -8/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 10 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -8/z_index = 0 -9/name = "main_scifi_tileset.png 9" -9/texture = ExtResource( 2 ) -9/tex_offset = Vector2( 0, 0 ) -9/modulate = Color( 1, 1, 1, 1 ) -9/region = Rect2( 64, 128, 32, 32 ) -9/tile_mode = 0 -9/occluder_offset = Vector2( 0, 0 ) -9/navigation_offset = Vector2( 0, 0 ) -9/shape_offset = Vector2( 0, 0 ) -9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -9/shape = SubResource( 11 ) -9/shape_one_way = false -9/shape_one_way_margin = 1.0 -9/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 11 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -9/z_index = 0 -10/name = "main_scifi_tileset.png 10" -10/texture = ExtResource( 2 ) -10/tex_offset = Vector2( 0, 0 ) -10/modulate = Color( 1, 1, 1, 1 ) -10/region = Rect2( 96, 160, 32, 32 ) -10/tile_mode = 0 -10/occluder_offset = Vector2( 0, 0 ) -10/navigation_offset = Vector2( 0, 0 ) -10/shape_offset = Vector2( 0, 0 ) -10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -10/shape = SubResource( 2 ) -10/shape_one_way = false -10/shape_one_way_margin = 1.0 -10/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 2 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -10/z_index = 0 -11/name = "main_scifi_tileset.png 11" -11/texture = ExtResource( 2 ) -11/tex_offset = Vector2( 0, 0 ) -11/modulate = Color( 1, 1, 1, 1 ) -11/region = Rect2( 64, 160, 32, 32 ) -11/tile_mode = 0 -11/occluder_offset = Vector2( 0, 0 ) -11/navigation_offset = Vector2( 0, 0 ) -11/shape_offset = Vector2( 0, 0 ) -11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -11/shape = SubResource( 3 ) -11/shape_one_way = false -11/shape_one_way_margin = 1.0 -11/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 3 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -11/z_index = 0 -12/name = "main_scifi_tileset.png 12" -12/texture = ExtResource( 2 ) -12/tex_offset = Vector2( 0, 0 ) -12/modulate = Color( 1, 1, 1, 1 ) -12/region = Rect2( 864, 384, 32, 32 ) -12/tile_mode = 0 -12/occluder_offset = Vector2( 0, 0 ) -12/navigation_offset = Vector2( 0, 0 ) -12/shape_offset = Vector2( 0, 0 ) -12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -12/shape_one_way = false -12/shape_one_way_margin = 0.0 -12/shapes = [ ] -12/z_index = 0 -13/name = "main_scifi_tileset.png 13" -13/texture = ExtResource( 2 ) -13/tex_offset = Vector2( 0, 0 ) -13/modulate = Color( 1, 1, 1, 1 ) -13/region = Rect2( 448, 448, 128, 128 ) -13/tile_mode = 0 -13/occluder_offset = Vector2( 0, 0 ) -13/navigation_offset = Vector2( 0, 0 ) -13/shape_offset = Vector2( 0, 0 ) -13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -13/shape_one_way = false -13/shape_one_way_margin = 0.0 -13/shapes = [ ] -13/z_index = 0 - -[sub_resource type="GDScript" id=13] -script/source = "extends Node2D - -signal enter_door - -export(int) var level_number -export(String) var door_name - -onready var area = $Area2D - -func _ready(): - pass - -func _physics_process(delta): - for body in area.get_overlapping_bodies(): - if body.name == \"Player\" and Input.is_action_just_pressed(\"jump\"): - G.next_level_door = door_name - G.next_level_number = level_number - emit_signal(\"enter_door\") - - - -" - -[sub_resource type="ConvexPolygonShape2D" id=14] -points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) - -[sub_resource type="ConvexPolygonShape2D" id=15] -points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) - -[sub_resource type="ConvexPolygonShape2D" id=16] -points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) - -[sub_resource type="ConvexPolygonShape2D" id=17] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=18] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=19] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=20] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=21] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=22] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=23] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=24] -points = PoolVector2Array( 96, 96, 0, 96, 0, 0, 96, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=25] -points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=26] -points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=27] -points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 ) - -[sub_resource type="ConvexPolygonShape2D" id=28] -points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) - -[sub_resource type="TileSet" id=29] -0/name = "main_scifi_tileset.png 0" -0/texture = ExtResource( 2 ) -0/tex_offset = Vector2( 0, 0 ) -0/modulate = Color( 1, 1, 1, 1 ) -0/region = Rect2( 0, 512, 448, 192 ) -0/tile_mode = 0 -0/occluder_offset = Vector2( 0, 0 ) -0/navigation_offset = Vector2( 0, 0 ) -0/shape_offset = Vector2( 0, 0 ) -0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -0/shape_one_way = false -0/shape_one_way_margin = 0.0 -0/shapes = [ ] -0/z_index = 0 -1/name = "main_scifi_tileset.png 1" -1/texture = ExtResource( 2 ) -1/tex_offset = Vector2( 0, 0 ) -1/modulate = Color( 1, 1, 1, 1 ) -1/region = Rect2( 0, 416, 32, 32 ) -1/tile_mode = 0 -1/occluder_offset = Vector2( 0, 0 ) -1/navigation_offset = Vector2( 0, 0 ) -1/shape_offset = Vector2( 0, 0 ) -1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -1/shape = SubResource( 14 ) -1/shape_one_way = false -1/shape_one_way_margin = 1.0 -1/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 14 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -1/z_index = 0 -2/name = "main_scifi_tileset.png 2" -2/texture = ExtResource( 2 ) -2/tex_offset = Vector2( 0, 0 ) -2/modulate = Color( 1, 1, 1, 1 ) -2/region = Rect2( 576, 256, 96, 96 ) -2/tile_mode = 0 -2/occluder_offset = Vector2( 0, 0 ) -2/navigation_offset = Vector2( 0, 0 ) -2/shape_offset = Vector2( 0, 0 ) -2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -2/shape = SubResource( 21 ) -2/shape_one_way = false -2/shape_one_way_margin = 1.0 -2/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 21 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -2/z_index = 0 -3/name = "main_scifi_tileset.png 3" -3/texture = ExtResource( 2 ) -3/tex_offset = Vector2( 0, 0 ) -3/modulate = Color( 1, 1, 1, 1 ) -3/region = Rect2( 576, 160, 96, 96 ) -3/tile_mode = 0 -3/occluder_offset = Vector2( 0, 0 ) -3/navigation_offset = Vector2( 0, 0 ) -3/shape_offset = Vector2( 0, 0 ) -3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -3/shape = SubResource( 22 ) -3/shape_one_way = false -3/shape_one_way_margin = 1.0 -3/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 22 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -3/z_index = 0 -4/name = "main_scifi_tileset.png 4" -4/texture = ExtResource( 2 ) -4/tex_offset = Vector2( 0, 0 ) -4/modulate = Color( 1, 1, 1, 1 ) -4/region = Rect2( 480, 160, 96, 96 ) -4/tile_mode = 0 -4/occluder_offset = Vector2( 0, 0 ) -4/navigation_offset = Vector2( 0, 0 ) -4/shape_offset = Vector2( 0, 0 ) -4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -4/shape = SubResource( 23 ) -4/shape_one_way = false -4/shape_one_way_margin = 1.0 -4/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 23 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -4/z_index = 0 -5/name = "main_scifi_tileset.png 5" -5/texture = ExtResource( 2 ) -5/tex_offset = Vector2( 0, 0 ) -5/modulate = Color( 1, 1, 1, 1 ) -5/region = Rect2( 384, 160, 96, 96 ) -5/tile_mode = 0 -5/occluder_offset = Vector2( 0, 0 ) -5/navigation_offset = Vector2( 0, 0 ) -5/shape_offset = Vector2( 0, 0 ) -5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -5/shape = SubResource( 24 ) -5/shape_one_way = false -5/shape_one_way_margin = 1.0 -5/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 24 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -5/z_index = 0 -6/name = "main_scifi_tileset.png 6" -6/texture = ExtResource( 2 ) -6/tex_offset = Vector2( 0, 0 ) -6/modulate = Color( 1, 1, 1, 1 ) -6/region = Rect2( 160, 128, 64, 64 ) -6/tile_mode = 0 -6/occluder_offset = Vector2( 0, 0 ) -6/navigation_offset = Vector2( 0, 0 ) -6/shape_offset = Vector2( 0, 0 ) -6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -6/shape = SubResource( 25 ) -6/shape_one_way = false -6/shape_one_way_margin = 1.0 -6/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 25 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -6/z_index = 0 -7/name = "main_scifi_tileset.png 7" -7/texture = ExtResource( 2 ) -7/tex_offset = Vector2( 0, 0 ) -7/modulate = Color( 1, 1, 1, 1 ) -7/region = Rect2( 0, 64, 64, 64 ) -7/tile_mode = 0 -7/occluder_offset = Vector2( 0, 0 ) -7/navigation_offset = Vector2( 0, 0 ) -7/shape_offset = Vector2( 0, 0 ) -7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -7/shape = SubResource( 26 ) -7/shape_one_way = false -7/shape_one_way_margin = 1.0 -7/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 26 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -7/z_index = 0 -8/name = "main_scifi_tileset.png 8" -8/texture = ExtResource( 2 ) -8/tex_offset = Vector2( 0, 0 ) -8/modulate = Color( 1, 1, 1, 1 ) -8/region = Rect2( 0, 128, 64, 64 ) -8/tile_mode = 0 -8/occluder_offset = Vector2( 0, 0 ) -8/navigation_offset = Vector2( 0, 0 ) -8/shape_offset = Vector2( 0, 0 ) -8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -8/shape = SubResource( 27 ) -8/shape_one_way = false 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-13/shape_one_way_margin = 0.0 -13/shapes = [ ] -13/z_index = 0 -14/name = "main_scifi_tileset.png 14" -14/texture = ExtResource( 2 ) -14/tex_offset = Vector2( 0, 0 ) -14/modulate = Color( 1, 1, 1, 1 ) -14/region = Rect2( 96, 224, 96, 96 ) -14/tile_mode = 0 -14/occluder_offset = Vector2( 0, 0 ) -14/navigation_offset = Vector2( 0, 0 ) -14/shape_offset = Vector2( 0, 0 ) -14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -14/shape = SubResource( 17 ) -14/shape_one_way = false -14/shape_one_way_margin = 1.0 -14/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 17 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -} ] -14/z_index = 0 -15/name = "main_scifi_tileset.png 15" -15/texture = ExtResource( 2 ) -15/tex_offset = Vector2( 0, 0 ) -15/modulate = Color( 1, 1, 1, 1 ) -15/region = Rect2( 96, 320, 96, 96 ) -15/tile_mode = 0 -15/occluder_offset = Vector2( 0, 0 ) -15/navigation_offset = Vector2( 0, 0 ) -15/shape_offset = 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