diff --git a/src/actors/enemy/Skeleton.tscn b/src/actors/enemy/Skeleton.tscn
index 3fdfc0382e4d92af21f2ee5108a7ad95d4cdd02d..16f9bf2562e0bdc4b643673f51874f7cce5518e8 100644
--- a/src/actors/enemy/Skeleton.tscn
+++ b/src/actors/enemy/Skeleton.tscn
@@ -35,11 +35,11 @@ var is_alive = true
 var is_moving_right = true
 const is_stompable = true
 
-var healthpoints
+var healthpoints = 10
 
 func _ready():
 	
-	healthpoints = 3
+	healthpoints = 10
 	is_alive = true
 	
 	$Control/HealthBar.max_value = healthpoints
@@ -124,14 +124,14 @@ func _on_Area2D_body_entered(body):
 
 [sub_resource type="SpriteFrames" id=2]
 animations = [ {
-"frames": [ ExtResource( 13 ), ExtResource( 13 ), ExtResource( 13 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 11 ), ExtResource( 12 ) ],
+"frames": [ ExtResource( 3 ), ExtResource( 5 ), ExtResource( 4 ), ExtResource( 1 ), ExtResource( 6 ), ExtResource( 8 ), ExtResource( 7 ), ExtResource( 2 ) ],
 "loop": true,
-"name": "dead",
+"name": "walk",
 "speed": 5.0
 }, {
-"frames": [ ExtResource( 3 ), ExtResource( 5 ), ExtResource( 4 ), ExtResource( 1 ), ExtResource( 6 ), ExtResource( 8 ), ExtResource( 7 ), ExtResource( 2 ) ],
+"frames": [ ExtResource( 13 ), ExtResource( 13 ), ExtResource( 13 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 11 ), ExtResource( 12 ) ],
 "loop": true,
-"name": "walk",
+"name": "dead",
 "speed": 5.0
 } ]
 
@@ -141,9 +141,13 @@ extents = Vector2( 13.047, 22.6729 )
 [sub_resource type="RectangleShape2D" id=4]
 extents = Vector2( 15.8205, 22.4895 )
 
-[node name="Node2D" type="Node2D" groups=["enemy"]]
+[node name="Node2D" type="Node2D" groups=[
+"enemy",
+]]
 
-[node name="Skeleton" type="KinematicBody2D" parent="." groups=["enemy"]]
+[node name="Skeleton" type="KinematicBody2D" parent="." groups=[
+"enemy",
+]]
 collision_layer = 8
 collision_mask = 13
 script = SubResource( 1 )
@@ -152,7 +156,7 @@ script = SubResource( 1 )
 position = Vector2( 0.18729, 0 )
 frames = SubResource( 2 )
 animation = "walk"
-frame = 7
+frame = 3
 playing = true
 
 [node name="CollisionShape2D" type="CollisionShape2D" parent="Skeleton"]
diff --git a/src/actors/enemy/enemy_knight.tscn b/src/actors/enemy/enemy_knight.tscn
index 91a80b4f60cc58ca3d7f232b02bb6f519958faa3..a68dc177ddc9af877959a6681ada676b19132ba6 100644
--- a/src/actors/enemy/enemy_knight.tscn
+++ b/src/actors/enemy/enemy_knight.tscn
@@ -44,7 +44,7 @@ var is_moving_right = true
 var is_alive = true # Überprüft ob der Gegner noch am leben ist
 const is_stompable = false
 
-var healthpoints
+var healthpoints = 10
 
 var attack_timer : Timer
 var hurt_timer : Timer
@@ -57,7 +57,7 @@ var is_hurt : bool
 
 func _ready():
 	
-	healthpoints = 5
+	healthpoints = 10
 	is_alive = true
 	
 	$Control/HealthBar.max_value = healthpoints
@@ -224,14 +224,14 @@ animations = [ {
 "name": "idle",
 "speed": 5.0
 }, {
-"frames": [ ExtResource( 1 ), ExtResource( 11 ), ExtResource( 2 ), ExtResource( 3 ), ExtResource( 15 ) ],
+"frames": [ ExtResource( 8 ), ExtResource( 10 ), ExtResource( 12 ), ExtResource( 13 ) ],
 "loop": true,
-"name": "attack",
+"name": "jump",
 "speed": 5.0
 }, {
-"frames": [ ExtResource( 8 ), ExtResource( 10 ), ExtResource( 12 ), ExtResource( 13 ) ],
+"frames": [ ExtResource( 1 ), ExtResource( 11 ), ExtResource( 2 ), ExtResource( 3 ), ExtResource( 15 ) ],
 "loop": true,
-"name": "jump",
+"name": "attack",
 "speed": 5.0
 }, {
 "frames": [ ExtResource( 14 ), ExtResource( 16 ), ExtResource( 18 ), ExtResource( 20 ), ExtResource( 17 ), ExtResource( 19 ) ],
@@ -259,7 +259,9 @@ extents = Vector2( 11.906, 20.5828 )
 [sub_resource type="RectangleShape2D" id=5]
 extents = Vector2( 15.0609, 5.10341 )
 
-[node name="enemy_knight" type="KinematicBody2D" groups=["enemy"]]
+[node name="enemy_knight" type="KinematicBody2D" groups=[
+"enemy",
+]]
 collision_layer = 8
 collision_mask = 3
 script = SubResource( 1 )
@@ -267,7 +269,7 @@ script = SubResource( 1 )
 [node name="AnimatedSprite" type="AnimatedSprite" parent="."]
 frames = SubResource( 2 )
 animation = "walk"
-frame = 2
+frame = 5
 playing = true
 
 [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
@@ -284,14 +286,18 @@ modulate = Color( 0.827451, 0, 1, 1 )
 position = Vector2( 28.2048, 10.4099 )
 shape = SubResource( 4 )
 
-[node name="SwordHitbox" type="Area2D" parent="." groups=["EnemyWeapon"]]
+[node name="SwordHitbox" type="Area2D" parent="." groups=[
+"EnemyWeapon",
+]]
 position = Vector2( 55.3471, -24.3883 )
-collision_layer = 16
-collision_mask = 2
 monitoring = false
 monitorable = false
+collision_layer = 16
+collision_mask = 2
 
-[node name="CollisionShape2D" type="CollisionShape2D" parent="SwordHitbox" groups=["EnemyWeapon"]]
+[node name="CollisionShape2D" type="CollisionShape2D" parent="SwordHitbox" groups=[
+"EnemyWeapon",
+]]
 modulate = Color( 0, 0, 0, 1 )
 position = Vector2( -23.8406, 27.286 )
 shape = SubResource( 5 )
diff --git a/src/actors/enemy/fireball_wizard.tscn b/src/actors/enemy/fireball_wizard.tscn
index 27e3c5c9e795a0aa28c7668f97d1055189a0b407..e9928a24d4015a9684bf18fd123bb7b68219fbfb 100644
--- a/src/actors/enemy/fireball_wizard.tscn
+++ b/src/actors/enemy/fireball_wizard.tscn
@@ -43,11 +43,14 @@ animations = [ {
 
 [sub_resource type="RectangleShape2D" id=3]
 
-[node name="Node2D" type="Node2D" groups=["enemy_weapon"]]
+[node name="Node2D" type="Node2D" groups=[
+"enemy_weapon",
+]]
 script = SubResource( 1 )
 
 [node name="AnimatedSprite" type="AnimatedSprite" parent="."]
 frames = SubResource( 2 )
+frame = 1
 playing = true
 
 [node name="Area2D" type="Area2D" parent="."]
diff --git a/src/actors/enemy/ghost.tscn b/src/actors/enemy/ghost.tscn
index 5b0597e7921e6e3aafa68eed5d55d6bf489e7bb6..503eed8eb14d92b0cc7c62ae9085a686beffa8b1 100644
--- a/src/actors/enemy/ghost.tscn
+++ b/src/actors/enemy/ghost.tscn
@@ -113,7 +113,9 @@ extents = Vector2( 10, 19.2882 )
 [sub_resource type="RectangleShape2D" id=11]
 extents = Vector2( 11.0537, 20.5606 )
 
-[node name="ghost" type="KinematicBody2D" groups=["enemy"]]
+[node name="ghost" type="KinematicBody2D" groups=[
+"enemy",
+]]
 script = SubResource( 1 )
 
 [node name="AnimatedSprite" type="AnimatedSprite" parent="."]
diff --git a/src/actors/enemy/wizard.tscn b/src/actors/enemy/wizard.tscn
index ed92cf2c53ba8c3c97dc768d0e3ab1313743f164..25e8a67c77ac75b0311b2ab884ccb0cb430afa8e 100644
--- a/src/actors/enemy/wizard.tscn
+++ b/src/actors/enemy/wizard.tscn
@@ -45,7 +45,7 @@ var velocity = Vector2(0, 1)
 const is_stompable = true
 
 var is_alive = true 
-var healthpoints
+var healthpoints = 10
 
 var attack_timer : Timer
 var hurt_timer : Timer
@@ -60,7 +60,7 @@ var is_hurt : bool
 
 func _ready():
 	
-	healthpoints = 9
+	healthpoints = 10
 	is_alive = true
 	
 	$Control/HealthBar.max_value = healthpoints
@@ -185,7 +185,9 @@ extents = Vector2( 15.9676, 19.6908 )
 [sub_resource type="RectangleShape2D" id=5]
 extents = Vector2( 196.177, 15.9619 )
 
-[node name="wizard" type="KinematicBody2D" groups=["enemy"]]
+[node name="wizard" type="KinematicBody2D" groups=[
+"enemy",
+]]
 collision_layer = 8
 collision_mask = 7
 script = SubResource( 1 )
diff --git a/src/actors/player/Player.gd b/src/actors/player/Player.gd
index 92eb628761f4768ae3dafaa976d8efad9e8cd9ab..f1ec72356d8b69443d8ba0dc9c35aa239acc889c 100644
--- a/src/actors/player/Player.gd
+++ b/src/actors/player/Player.gd
@@ -53,7 +53,6 @@ const invincible_cooldown : float = .2
 
 const stomp_velocity : int = -300
 
-export var grey_scale: bool = false
 
 """ SECTION OVERRIDE FUNCTIONS """
 
@@ -69,8 +68,9 @@ func _ready():
 	$Control/HealthBar.tint_progress = Color.green
 	$MeleeDetector.monitoring = false
 	
-	set_black_white(grey_scale)
+	
 	print("ready")
+	set_black_white(false)
 
 
 func _process(delta):
@@ -330,5 +330,5 @@ func _on_StompDetector_body_entered(body):
 
 func _on_MeleeDetector_body_entered(body):
 	if body.is_in_group("enemy"):
-		body.take_damage(3)
+		body.take_damage(5)
 
diff --git a/src/actors/player/Player.tscn b/src/actors/player/Player.tscn
index bbb3f3a18f960de2ee8f0b99bc8e738c1e14c4ed..3335c79e5b2f4f5751bc4f3d02862608d0c52eb4 100644
--- a/src/actors/player/Player.tscn
+++ b/src/actors/player/Player.tscn
@@ -39,45 +39,65 @@ flags = 4
 atlas = ExtResource( 4 )
 region = Rect2( 144, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=31]
+[sub_resource type="AtlasTexture" id=5]
 flags = 4
-atlas = ExtResource( 6 )
+atlas = ExtResource( 5 )
 region = Rect2( 0, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=32]
+[sub_resource type="AtlasTexture" id=6]
 flags = 4
-atlas = ExtResource( 6 )
+atlas = ExtResource( 5 )
 region = Rect2( 48, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=33]
+[sub_resource type="AtlasTexture" id=7]
 flags = 4
-atlas = ExtResource( 6 )
+atlas = ExtResource( 5 )
 region = Rect2( 96, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=34]
+[sub_resource type="AtlasTexture" id=8]
 flags = 4
-atlas = ExtResource( 6 )
+atlas = ExtResource( 5 )
 region = Rect2( 144, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=35]
+[sub_resource type="AtlasTexture" id=9]
 flags = 4
-atlas = ExtResource( 6 )
-region = Rect2( 192, 0, 48, 48 )
+atlas = ExtResource( 7 )
+region = Rect2( 48, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=36]
+[sub_resource type="AtlasTexture" id=10]
 flags = 4
-atlas = ExtResource( 6 )
-region = Rect2( 240, 0, 48, 48 )
+atlas = ExtResource( 7 )
+region = Rect2( 0, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=37]
+[sub_resource type="AtlasTexture" id=11]
 flags = 4
-atlas = ExtResource( 6 )
-region = Rect2( 288, 0, 48, 48 )
+atlas = ExtResource( 8 )
+region = Rect2( 0, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=38]
+[sub_resource type="AtlasTexture" id=12]
 flags = 4
-atlas = ExtResource( 6 )
-region = Rect2( 336, 0, 48, 48 )
+atlas = ExtResource( 8 )
+region = Rect2( 48, 0, 48, 48 )
+
+[sub_resource type="AtlasTexture" id=13]
+flags = 4
+atlas = ExtResource( 8 )
+region = Rect2( 96, 0, 48, 48 )
+
+[sub_resource type="AtlasTexture" id=14]
+flags = 4
+atlas = ExtResource( 8 )
+region = Rect2( 144, 0, 48, 48 )
+
+[sub_resource type="AtlasTexture" id=15]
+flags = 4
+atlas = ExtResource( 8 )
+region = Rect2( 192, 0, 48, 48 )
+
+[sub_resource type="AtlasTexture" id=16]
+flags = 4
+atlas = ExtResource( 8 )
+region = Rect2( 240, 0, 48, 48 )
 
 [sub_resource type="AtlasTexture" id=17]
 flags = 4
@@ -149,65 +169,45 @@ flags = 4
 atlas = ExtResource( 3 )
 region = Rect2( 240, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=5]
+[sub_resource type="AtlasTexture" id=31]
 flags = 4
-atlas = ExtResource( 5 )
+atlas = ExtResource( 6 )
 region = Rect2( 0, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=6]
+[sub_resource type="AtlasTexture" id=32]
 flags = 4
-atlas = ExtResource( 5 )
+atlas = ExtResource( 6 )
 region = Rect2( 48, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=7]
+[sub_resource type="AtlasTexture" id=33]
 flags = 4
-atlas = ExtResource( 5 )
+atlas = ExtResource( 6 )
 region = Rect2( 96, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=8]
+[sub_resource type="AtlasTexture" id=34]
 flags = 4
-atlas = ExtResource( 5 )
+atlas = ExtResource( 6 )
 region = Rect2( 144, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=9]
-flags = 4
-atlas = ExtResource( 7 )
-region = Rect2( 48, 0, 48, 48 )
-
-[sub_resource type="AtlasTexture" id=10]
-flags = 4
-atlas = ExtResource( 7 )
-region = Rect2( 0, 0, 48, 48 )
-
-[sub_resource type="AtlasTexture" id=11]
-flags = 4
-atlas = ExtResource( 8 )
-region = Rect2( 0, 0, 48, 48 )
-
-[sub_resource type="AtlasTexture" id=12]
-flags = 4
-atlas = ExtResource( 8 )
-region = Rect2( 48, 0, 48, 48 )
-
-[sub_resource type="AtlasTexture" id=13]
+[sub_resource type="AtlasTexture" id=35]
 flags = 4
-atlas = ExtResource( 8 )
-region = Rect2( 96, 0, 48, 48 )
+atlas = ExtResource( 6 )
+region = Rect2( 192, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=14]
+[sub_resource type="AtlasTexture" id=36]
 flags = 4
-atlas = ExtResource( 8 )
-region = Rect2( 144, 0, 48, 48 )
+atlas = ExtResource( 6 )
+region = Rect2( 240, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=15]
+[sub_resource type="AtlasTexture" id=37]
 flags = 4
-atlas = ExtResource( 8 )
-region = Rect2( 192, 0, 48, 48 )
+atlas = ExtResource( 6 )
+region = Rect2( 288, 0, 48, 48 )
 
-[sub_resource type="AtlasTexture" id=16]
+[sub_resource type="AtlasTexture" id=38]
 flags = 4
-atlas = ExtResource( 8 )
-region = Rect2( 240, 0, 48, 48 )
+atlas = ExtResource( 6 )
+region = Rect2( 336, 0, 48, 48 )
 
 [sub_resource type="SpriteFrames" id=39]
 animations = [ {
@@ -216,21 +216,6 @@ animations = [ {
 "name": "idle",
 "speed": 5.0
 }, {
-"frames": [ SubResource( 31 ), SubResource( 32 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 38 ) ],
-"loop": true,
-"name": "attack1",
-"speed": 20.0
-}, {
-"frames": [ SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ) ],
-"loop": true,
-"name": "melee",
-"speed": 17.0
-}, {
-"frames": [ SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 30 ) ],
-"loop": true,
-"name": "move",
-"speed": 5.0
-}, {
 "frames": [ SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ],
 "loop": true,
 "name": "jump",
@@ -245,6 +230,21 @@ animations = [ {
 "loop": false,
 "name": "death",
 "speed": 7.0
+}, {
+"frames": [ SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ) ],
+"loop": true,
+"name": "melee",
+"speed": 17.0
+}, {
+"frames": [ SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 30 ) ],
+"loop": true,
+"name": "move",
+"speed": 5.0
+}, {
+"frames": [ SubResource( 31 ), SubResource( 32 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 38 ) ],
+"loop": true,
+"name": "attack1",
+"speed": 20.0
 } ]
 
 [sub_resource type="RectangleShape2D" id=40]
@@ -259,7 +259,9 @@ extents = Vector2( 9.11914, 2.77663 )
 [sub_resource type="RectangleShape2D" id=43]
 extents = Vector2( 12.751, 6.23259 )
 
-[node name="Player" type="KinematicBody2D" groups=["player"]]
+[node name="Player" type="KinematicBody2D" groups=[
+"player",
+]]
 collision_layer = 3
 collision_mask = 249
 collision/safe_margin = 0.01
@@ -270,7 +272,7 @@ material = ExtResource( 12 )
 position = Vector2( 10, -24 )
 frames = SubResource( 39 )
 animation = "melee"
-frame = 4
+frame = 3
 playing = true
 
 [node name="Camera2D" type="Camera2D" parent="."]
diff --git a/src/scenes/Menu.tscn b/src/scenes/Menu.tscn
index 6aca5fcb7019c73b803a281347107e19ad4b0850..cf633269b60fb80ef82d533a3488bcf2a87b308e 100644
--- a/src/scenes/Menu.tscn
+++ b/src/scenes/Menu.tscn
@@ -17,13 +17,6 @@ font_data = ExtResource( 2 )
 
 [sub_resource type="Theme" id=2]
 
-[sub_resource type="DynamicFont" id=6]
-size = 32
-outline_size = 4
-outline_color = Color( 0, 0, 0, 1 )
-extra_spacing_bottom = 6
-font_data = ExtResource( 2 )
-
 [sub_resource type="StyleBoxTexture" id=3]
 texture = ExtResource( 5 )
 region_rect = Rect2( 0, 0, 361, 101 )
@@ -36,12 +29,11 @@ region_rect = Rect2( 0, 0, 361, 101 )
 texture = ExtResource( 3 )
 region_rect = Rect2( 0, 0, 361, 101 )
 
-[sub_resource type="DynamicFont" id=10]
-size = 22
+[sub_resource type="DynamicFont" id=6]
+size = 32
 outline_size = 4
 outline_color = Color( 0, 0, 0, 1 )
-extra_spacing_bottom = 3
-extra_spacing_char = 2
+extra_spacing_bottom = 6
 font_data = ExtResource( 2 )
 
 [sub_resource type="StyleBoxTexture" id=7]
@@ -56,12 +48,12 @@ region_rect = Rect2( 0, 0, 361, 101 )
 texture = ExtResource( 3 )
 region_rect = Rect2( 0, 0, 361, 101 )
 
-[sub_resource type="DynamicFont" id=14]
-size = 32
+[sub_resource type="DynamicFont" id=10]
+size = 22
 outline_size = 4
 outline_color = Color( 0, 0, 0, 1 )
-extra_spacing_bottom = 5
-extra_spacing_char = 5
+extra_spacing_bottom = 3
+extra_spacing_char = 2
 font_data = ExtResource( 2 )
 
 [sub_resource type="StyleBoxTexture" id=11]
@@ -76,6 +68,14 @@ region_rect = Rect2( 0, 0, 361, 101 )
 texture = ExtResource( 3 )
 region_rect = Rect2( 0, 0, 361, 101 )
 
+[sub_resource type="DynamicFont" id=14]
+size = 32
+outline_size = 4
+outline_color = Color( 0, 0, 0, 1 )
+extra_spacing_bottom = 5
+extra_spacing_char = 5
+font_data = ExtResource( 2 )
+
 [sub_resource type="AtlasTexture" id=15]
 flags = 4
 atlas = ExtResource( 4 )
@@ -139,10 +139,10 @@ margin_top = -108.0
 margin_right = 449.0
 margin_bottom = -40.0
 theme = SubResource( 2 )
-custom_fonts/font = SubResource( 6 )
 custom_styles/hover = SubResource( 3 )
 custom_styles/pressed = SubResource( 4 )
 custom_styles/normal = SubResource( 5 )
+custom_fonts/font = SubResource( 6 )
 text = "START"
 __meta__ = {
 "_edit_use_anchors_": false
@@ -153,10 +153,10 @@ margin_left = 130.0
 margin_top = 384.0
 margin_right = 450.0
 margin_bottom = 448.0
-custom_fonts/font = SubResource( 10 )
 custom_styles/hover = SubResource( 7 )
 custom_styles/pressed = SubResource( 8 )
 custom_styles/normal = SubResource( 9 )
+custom_fonts/font = SubResource( 10 )
 text = "EINSTELLUNGEN"
 __meta__ = {
 "_edit_use_anchors_": false
@@ -167,10 +167,10 @@ margin_left = 128.0
 margin_top = 512.0
 margin_right = 448.0
 margin_bottom = 576.0
-custom_fonts/font = SubResource( 14 )
 custom_styles/hover = SubResource( 11 )
 custom_styles/pressed = SubResource( 12 )
 custom_styles/normal = SubResource( 13 )
+custom_fonts/font = SubResource( 14 )
 text = "ENDE"
 __meta__ = {
 "_edit_use_anchors_": false
@@ -180,7 +180,7 @@ __meta__ = {
 position = Vector2( 1080, 248 )
 scale = Vector2( 2.81113, 2.65621 )
 frames = SubResource( 18 )
-frame = 1
+frame = 2
 speed_scale = 0.8
 playing = true
 
diff --git a/src/scenes/coin.tscn b/src/scenes/coin.tscn
index 0cfae48d504ff83540b2cecfafec61a65df664ab..6dd855ea1a3ac5215e64eab57024bd7e6dcb1127 100644
--- a/src/scenes/coin.tscn
+++ b/src/scenes/coin.tscn
@@ -67,7 +67,7 @@ position = Vector2( 0, 8 )
 scale = Vector2( 2.09375, 1.5625 )
 frames = SubResource( 10 )
 animation = "spin"
-frame = 2
+frame = 4
 playing = true
 
 [node name="coinSound" type="AudioStreamPlayer" parent="."]
diff --git a/src/scenes/levels/Level1.tscn b/src/scenes/levels/Level1.tscn
index 7c2a501545fea0151d4dc520d2b83ca327461fbf..930b0e794a5488e3c1c641b34e48201d30e10439 100644
--- a/src/scenes/levels/Level1.tscn
+++ b/src/scenes/levels/Level1.tscn
@@ -1,6 +1,7 @@
-[gd_scene load_steps=45 format=2]
+[gd_scene load_steps=46 format=2]
 
 [ext_resource path="res://src/actors/player/Player.tscn" type="PackedScene" id=1]
+[ext_resource path="res://src/assets/sounds/kristallsound.wav" type="AudioStream" id=2]
 [ext_resource path="res://src/assets/tilesets/main_scifi_tileset.png" type="Texture" id=3]
 [ext_resource path="res://src/scenes/Door.tscn" type="PackedScene" id=4]
 [ext_resource path="res://src/scenes/shards.tscn" type="PackedScene" id=5]
@@ -811,7 +812,7 @@ points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
 23/shapes = [  ]
 23/z_index = 0
 
-[sub_resource type="StyleBoxFlat" id=29]
+[sub_resource type="StyleBoxFlat" id=31]
 bg_color = Color( 0, 0, 0, 0 )
 corner_radius_top_left = 15
 corner_radius_top_right = 15
@@ -1059,6 +1060,9 @@ position = Vector2( 1982, 183 )
 [node name="coin2" parent="Level1/Objects/Coins" instance=ExtResource( 7 )]
 position = Vector2( 972.106, 298.929 )
 
+[node name="shards" parent="Level1/Objects/Coins" instance=ExtResource( 5 )]
+position = Vector2( 640, 417 )
+
 [node name="Acid" type="Node" parent="Level1/Objects"]
 
 [node name="Acid" parent="Level1/Objects/Acid" instance=ExtResource( 6 )]
@@ -1197,7 +1201,6 @@ position = Vector2( 11167, 292 )
 [node name="Player" parent="Level1" instance=ExtResource( 1 )]
 position = Vector2( 499.46, 426.182 )
 collision_mask = 16
-grey_scale = true
 
 [node name="Level" type="TileMap" parent="Level1"]
 tile_set = SubResource( 28 )
@@ -1215,7 +1218,7 @@ margin_left = 1096.0
 margin_top = 8.0
 margin_right = 1272.0
 margin_bottom = 72.0
-custom_styles/panel = SubResource( 29 )
+custom_styles/panel = SubResource( 31 )
 __meta__ = {
 "_edit_use_anchors_": false
 }
@@ -1237,8 +1240,8 @@ margin_left = 1144.0
 margin_top = 24.0
 margin_right = 1264.0
 margin_bottom = 56.0
-custom_colors/font_color = Color( 0.988235, 1, 0.321569, 1 )
 custom_fonts/font = SubResource( 30 )
+custom_colors/font_color = Color( 0.988235, 1, 0.321569, 1 )
 align = 1
 valign = 1
 __meta__ = {
@@ -1249,6 +1252,9 @@ __meta__ = {
 stream = ExtResource( 15 )
 volume_db = -12.0
 
+[node name="shardSound" type="AudioStreamPlayer" parent="Level1/Score"]
+stream = ExtResource( 2 )
+
 [connection signal="coin_collected" from="Level1/Objects/Coins/coin" to="Level1/Score" method="_on_coin_collected"]
 [connection signal="coin_collected" from="Level1/Objects/Coins/coin3" to="Level1/Score" method="_on_coin_collected"]
 [connection signal="coin_collected" from="Level1/Objects/Coins/coin7" to="Level1/Score" method="_on_coin_collected"]
@@ -1319,3 +1325,4 @@ volume_db = -12.0
 [connection signal="coin_collected" from="Level1/Objects/Coins/coin5" to="Level1/Score" method="_on_coin_collected"]
 [connection signal="coin_collected" from="Level1/Objects/Coins/coin6" to="Level1/Score" method="_on_coin_collected"]
 [connection signal="coin_collected" from="Level1/Objects/Coins/coin2" to="Level1/Score" method="_on_coin_collected"]
+[connection signal="shard_collected" from="Level1/Objects/Coins/shards" to="Level1/Score" method="_on_shard_collected"]
diff --git a/src/scenes/levels/Level2.tscn b/src/scenes/levels/Level2.tscn
index edf052d5cadf167daa1ee9d836dc8c181b0f1e48..c27b26757b2264b2ff4f671c09c252f16f5d7907 100644
--- a/src/scenes/levels/Level2.tscn
+++ b/src/scenes/levels/Level2.tscn
@@ -1,5 +1,6 @@
-[gd_scene load_steps=49 format=2]
+[gd_scene load_steps=50 format=2]
 
+[ext_resource path="res://src/assets/sounds/kristallsound.wav" type="AudioStream" id=1]
 [ext_resource path="res://src/assets/tilesets/main_scifi_tileset.png" type="Texture" id=2]
 [ext_resource path="res://src/scenes/PauseController.tscn" type="PackedScene" id=3]
 [ext_resource path="res://src/actors/player/Player.tscn" type="PackedScene" id=4]
@@ -754,14 +755,14 @@ points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
 } ]
 17/z_index = 0
 
-[sub_resource type="StyleBoxFlat" id=30]
+[sub_resource type="StyleBoxFlat" id=31]
 bg_color = Color( 0, 0, 0, 0 )
 corner_radius_top_left = 15
 corner_radius_top_right = 15
 corner_radius_bottom_right = 15
 corner_radius_bottom_left = 15
 
-[sub_resource type="DynamicFont" id=31]
+[sub_resource type="DynamicFont" id=30]
 size = 29
 font_data = ExtResource( 8 )
 
@@ -938,9 +939,8 @@ scale = Vector2( 1.41689, 1.43723 )
 position = Vector2( 2131, 297 )
 
 [node name="Player" parent="Level0" instance=ExtResource( 4 )]
-position = Vector2( 1880, 385 )
+position = Vector2( 528, 422.454 )
 collision_mask = 16
-grey_scale = true
 
 [node name="Level" type="TileMap" parent="Level0"]
 tile_set = SubResource( 29 )
@@ -959,7 +959,7 @@ margin_left = 1096.0
 margin_top = 8.0
 margin_right = 1272.0
 margin_bottom = 72.0
-custom_styles/panel = SubResource( 30 )
+custom_styles/panel = SubResource( 31 )
 __meta__ = {
 "_edit_use_anchors_": false
 }
@@ -981,8 +981,8 @@ margin_left = 1144.0
 margin_top = 24.0
 margin_right = 1264.0
 margin_bottom = 56.0
+custom_fonts/font = SubResource( 30 )
 custom_colors/font_color = Color( 0.988235, 1, 0.321569, 1 )
-custom_fonts/font = SubResource( 31 )
 align = 1
 valign = 1
 __meta__ = {
@@ -991,7 +991,11 @@ __meta__ = {
 
 [node name="coinSound" type="AudioStreamPlayer" parent="Level0/Score"]
 stream = ExtResource( 18 )
-volume_db = 6.058
+volume_db = -12.0
+
+[node name="shardSound" type="AudioStreamPlayer" parent="Level0/Score"]
+stream = ExtResource( 1 )
 
 [connection signal="coin_collected" from="Level0/Objects/coin" to="Level0/Score" method="_on_coin_collected"]
 [connection signal="coin_collected" from="Level0/Objects/coin2" to="Level0/Score" method="_on_coin_collected"]
+[connection signal="shard_collected" from="Level0/Objects/shards" to="Level0/Score" method="_on_shard_collected"]
diff --git a/src/scenes/levels/Level3.tscn b/src/scenes/levels/Level3.tscn
index f6965c29589d5b64a11d5e663c45a5480ddb19b0..bd70ca5b6328d2ccde8cccb32788966d4bb5261a 100644
--- a/src/scenes/levels/Level3.tscn
+++ b/src/scenes/levels/Level3.tscn
@@ -1,5 +1,6 @@
-[gd_scene load_steps=49 format=2]
+[gd_scene load_steps=50 format=2]
 
+[ext_resource path="res://src/assets/tilesets/png-transparent-nebula-atmosphere-sky-nebula-space-astronomy-space-miscellaneous-purple-texture.png" type="Texture" id=1]
 [ext_resource path="res://src/assets/tilesets/main_scifi_tileset.png" type="Texture" id=2]
 [ext_resource path="res://src/scenes/PauseController.tscn" type="PackedScene" id=3]
 [ext_resource path="res://src/actors/player/Player.tscn" type="PackedScene" id=4]
@@ -880,6 +881,7 @@ font_data = ExtResource( 8 )
 [node name="BackGroundPNG" type="Sprite" parent="Level0/ParallaxBackground"]
 position = Vector2( 640, 361 )
 scale = Vector2( 1.41689, 1.43723 )
+texture = ExtResource( 1 )
 
 [node name="BackGround" type="TileMap" parent="Level0"]
 tile_set = SubResource( 12 )
@@ -1202,7 +1204,6 @@ position = Vector2( 4240, 66 )
 [node name="Player" parent="Level0" instance=ExtResource( 4 )]
 position = Vector2( 453, 448 )
 collision_mask = 16
-grey_scale = true
 
 [node name="Level" type="TileMap" parent="Level0"]
 tile_set = SubResource( 29 )
diff --git a/src/scenes/levels/Level4.tscn b/src/scenes/levels/Level4.tscn
index f26a9e6a31292702eb00e778fb7be724f093ab2a..97ef03f9cee3f9dab3f11155fc9691d7dd14bfdb 100644
--- a/src/scenes/levels/Level4.tscn
+++ b/src/scenes/levels/Level4.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=53 format=2]
+[gd_scene load_steps=54 format=2]
 
 [ext_resource path="res://src/scenes/Door.tscn" type="PackedScene" id=1]
 [ext_resource path="res://src/scenes/spike.tscn" type="PackedScene" id=2]
@@ -19,6 +19,7 @@
 [ext_resource path="res://src/scenes/Platforms/PFHSlow.tscn" type="PackedScene" id=17]
 [ext_resource path="res://src/scenes/levels/Score.gd" type="Script" id=18]
 [ext_resource path="res://src/assets/menu_assets/04B_30__.TTF" type="DynamicFontData" id=19]
+[ext_resource path="res://src/assets/tilesets/png-transparent-nebula-atmosphere-sky-nebula-space-astronomy-space-miscellaneous-purple-texture.png" type="Texture" id=20]
 [ext_resource path="res://src/assets/tilesets/main_scifi_tileset.png" type="Texture" id=21]
 [ext_resource path="res://src/assets/colleticbles/coin/gold_1.png" type="Texture" id=22]
 
@@ -778,6 +779,7 @@ font_data = ExtResource( 19 )
 [node name="BackGroundPNG" type="Sprite" parent="Level0/ParallaxBackground"]
 position = Vector2( 555.711, 351.167 )
 scale = Vector2( 1.61459, 1.86551 )
+texture = ExtResource( 20 )
 
 [node name="BackGround" type="TileMap" parent="Level0"]
 tile_set = SubResource( 12 )
diff --git a/src/scenes/levels/Score.gd b/src/scenes/levels/Score.gd
index 63ef1f9451f8ead8506d4a827f83b670644ca3ea..99fad6713bcd24fa7ad7e602feccae1ed2edafbb 100644
--- a/src/scenes/levels/Score.gd
+++ b/src/scenes/levels/Score.gd
@@ -9,3 +9,9 @@ func _on_coin_collected():
 	coins = coins + 10
 	$coinSound.play()
 	_ready()
+
+func _on_shard_collected():
+	coins = coins + 50
+	$shardSound.play()
+	_ready()
+
diff --git a/src/scenes/shards.gd b/src/scenes/shards.gd
index 0c51719a9dd1c0f5de4a2d4f6c09d1c8f03fa32b..4dfe0ae44fddb8ecd522d03c5e19d228e364f6ac 100644
--- a/src/scenes/shards.gd
+++ b/src/scenes/shards.gd
@@ -1,7 +1,10 @@
 extends Area2D
 
-
+signal shard_collected 
 
 
 func _on_shards_body_entered(body):
 	queue_free()
+	emit_signal("shard_collected")
+
+
diff --git a/src/scenes/shards.tscn b/src/scenes/shards.tscn
index 5dac47476323f0eaa67c6daf039bfa997ae50ba1..13be72e5160267fdc8c9a20a7f6238808868a874 100644
--- a/src/scenes/shards.tscn
+++ b/src/scenes/shards.tscn
@@ -66,7 +66,8 @@ position = Vector2( 9.53674e-07, -4.76837e-07 )
 scale = Vector2( 1.79688, 1.28125 )
 frames = SubResource( 10 )
 animation = "spin"
-frame = 6
+frame = 5
 playing = true
 
 [connection signal="body_entered" from="." to="." method="_on_shards_body_entered"]
+[connection signal="shard_collected" from="." to="." method="_on_shard_collected"]