From 1e926de4c4d41af55414df0606785d5838b2e3a9 Mon Sep 17 00:00:00 2001 From: Jannik Rosendahl <jannik.rosendahl@me.com> Date: Thu, 9 Dec 2021 16:45:27 +0100 Subject: [PATCH] fix fireball collision --- src/actors/player/FireBall.gd | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/actors/player/FireBall.gd b/src/actors/player/FireBall.gd index ad7d77a..ca538c9 100755 --- a/src/actors/player/FireBall.gd +++ b/src/actors/player/FireBall.gd @@ -22,3 +22,7 @@ func _on_Area2D_body_entered(body : Node): if body.is_in_group("enemyweapon"): print("blocked") queue_free() + if body.is_class("TileMap"): + queue_free() + #print("collided with " + str(body.name) + " - " + str(body.get_class()) + " - " + str(body.get_groups())) + -- GitLab