From 1e926de4c4d41af55414df0606785d5838b2e3a9 Mon Sep 17 00:00:00 2001
From: Jannik Rosendahl <jannik.rosendahl@me.com>
Date: Thu, 9 Dec 2021 16:45:27 +0100
Subject: [PATCH] fix fireball collision

---
 src/actors/player/FireBall.gd | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/actors/player/FireBall.gd b/src/actors/player/FireBall.gd
index ad7d77a..ca538c9 100755
--- a/src/actors/player/FireBall.gd
+++ b/src/actors/player/FireBall.gd
@@ -22,3 +22,7 @@ func _on_Area2D_body_entered(body : Node):
 	if body.is_in_group("enemyweapon"):
 		print("blocked")
 		queue_free()
+	if body.is_class("TileMap"):
+		queue_free()
+	#print("collided with " + str(body.name) + " - " + str(body.get_class()) + " - " +  str(body.get_groups()))
+
-- 
GitLab